Nail said:
True. This turns out to be a difficult thing to judge when we're not talking about a specific PC within a specific game. IMG, the warblade would use this manuever quite a bit...in other games, he might be hit with a Will save once every 4 gaming sessions. The balancing issues (within a specific game) that the martial adepts bring are pretty large.
Nothing like the core classes.
I'm confused. Isn't this the same basic thing as a Sorcerer who has a very limited selection of spells known, but can use them a lot and can potentially do damn near anything so long as he chooses the right spells to learn?
Sorcerers can learn Wish, after all. They can learn to blow stuff up, teleport all over, planewalk, generate illusions, deceive others into becoming their very bestest friends ever, command others to do the sorcerer's bidding immediately, animate the dead, render large groups of people dead with a single word, put people to sleep, hypnotize enemies, make critters grow to immense size, shrink someone down to diminutive proportions, teleport an object right to his hand, dispel a magical effect in place, erect illusory barriers, send people running away in terror, spontaneously create massive walls of iron, catch a group of enemies in sticky webbing, stop time itself, encase an enemy in a solid globe of force and send them hurtling through walls like a projectile, reshape stone by touch, conjure up legions of extraplanar minions........and so on and so forth.
I fail to see how martial adepts require more balance consideration than spellcasters who can bend reality to their will in any number of ways. A sorcerer's choice of spells is HUGE in determining what they'll be able to do, how they'll contribute, when they'll be able to contribute, how often, and how significantly.
Elaborate if you will, as I don't see how martial adepts carry with them this huge balance problem or excessive requirement of special consideration compared to core classes. I'm pretty sure that any min-maxed Warblade or the like could be neutralized by a core class using core material, or, if using more than just core + Bo9S for the Warblade, then neutralized by a core class using the same amount of non-core material. And of course, any character can take martial maneuvers and stances if they spend one or more feats on it.