Warforged: MM vs Dragon Magazine

I’m quite impressed with the content, layout, and overall quality so far. I like what I see and at this point feel I’ll likely give in a try it and buy in for a three month subscription.

One thing I wonder about is if WotC has any plans to release a printed “best of compendium” at year end. PDF’s are fine and nice, but if the content, art, and quality stay high I’d want to get some kind of real book to hold and put on the shelf.
 

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Piratecat said:
That's a great article, but they really should have caught the typo (us vs. use) on the second page. That's embarrassing.

Other than that? Very nice.
On the plus side, they can always correct it for the collected PDF at the end of the month, and correct the PDF up currently for people in the future.
 

...does anyone else want to make a specific Paragon Path for a quad-firing Warforged after reading this? Double Shoulderbows and Double Armbows should be able to give some benefit for the awesome imagery they bring to mind.
 

I loved the racial paragon paths. I'm hoping we see those for all the standard races. It would be the "Races mean something throughout the life of the character" we were promised. :)

Also I noticed in the requirements it listed : Warforged, Defender and Warforged Leader.

Hope that is a hint of future paragon paths - rather than class you get them by role (opens them up a bit).

I'll all excited to what the dragon might hold (and am now adjusting budget to possibly get the D&D insider, something I wasn't considering at all).
 

Well, while I dunno about standard races getting Paragon Paths for sure. There are supposed to be racial Paragon Paths in the Manual of The Planes, so perhaps those will have specific Planes-oriented Paragon Paths for the standard races.
 

First of all I want to say I love the layout. I think it's very cool and makes me feel slightly better about DDI, but my judgement is still in check.

The warforged article raised a lot of questions for me though. First does the lack of natural armor mean warforged rogues would wear leather armor over their metal plates? It sounds right but looks weird in my head.

Second do warfored now heal naturally like all other characters? I thought they healed naturally but at slower pace, but maybe I'm confusing them with another race.

What does they do not need to eat, breathe or sleep except you're not immune to effects actually mean? I know that if a wizard casts a poison gas spell the warforged would be affected like everybody else. I get that but if a trap fills the room with water? Will the warforged drown? I'm having trouble picturing how something doesn't have to breathe but is still not immune to drowning.

Finally does the warforged's encounter power mean it gets double the HP , half temporary and half healing if it's bloodied? Is that right?
 


Keith says....

hellcow said:
WotC Eberron Forum

I'd just like to note that I confered with folks at WotC designed and received confirmation that "Warforged do not eat, drink, or breathe, but this does not render you immune to any effect" is supposed to refer specifically to combat effects or conditions. So you do not suffer from the environmental threats of starvation, thirst, or suffocation described on page 159 of the DMG. However, when a bugbear strangler uses his "strangle" ability, the fact that you "don't breathe" doesn't change anything; he's still crushing your neck. So what it should really have said is:

"Warforged are never affected by the conditions of starvation, thirst, or suffocation, as described on page 159 of the DMG. All combat effects affect them normally, even if the flavor suggests that breathing or drinking is involved."
 

Piratecat said:
That's a great article, but they really should have caught the typo (us vs. use) on the second page. That's embarrassing.

Other than that? Very nice.

There's also the phase/faze typo in their racial power.

I'm really getting sick of seeing that one crop up...
 

Negflar2099 said:
What does they do not need to eat, breathe or sleep except you're not immune to effects actually mean? I know that if a wizard casts a poison gas spell the warforged would be affected like everybody else. I get that but if a trap fills the room with water? Will the warforged drown? I'm having trouble picturing how something doesn't have to breathe but is still not immune to drowning.

http://www.medicalnewstoday.com/articles/110157.php

You don't even have to be in water to drown.

But the truth is, this was done purely from a mechanical standpoint, to make the warforged more "on-par" with the other races, they don't have any special immunities.

If you really need to picture it, warforged do have internal organs, and while they don't circulate oxygen through the system, filling them with water would have some sort of adverse affect akin (and mechanically identical) to drowning.
 

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