Very cool! [MENTION=1]Morrus[/MENTION] can you send someone to get one?!
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That being said, I’ll still be first in line to preorder WFRP4e. Because at the end of the day, I am a Warhammer Fantasy Roleplay fan first and foremost, and a writer of Zweihänder Grim & Perilous RPG second.
Send someone? Do you think I have minions?![]()
it was confirmed through back channel discussions that Cubicle 7 delayed Warhammer Fantasy Roleplay Fourth edition due to the release of Zweihänder Grim & Perilous RPG. The direct quote was that the version they had prepared for release was “...viewed with embarrassment” when compared to Zweihänder’s comprehensiveness. Cubicle 7 then went back to the drawing board to refine WFRP 4e, and pulled in Graeme Davis to give it some much-needed star power.
Either give a source or stop disseminating FUD. I'm sick and tired of proponents of that heartbreaker game trying to wedge into my WFRP goodness. It's creator had to be formally warned before he quit inserting his game into every WFRP discussion over at rpg.net. They even tried to inject links into Warhammer's Wikipedia page for chrisakes.
Jebus... I *wanted* to say where I got the information from, and yet it seems I never actually did. Very sorry about that![]()
Nevertheless, you decided to jump into a thread in which we got news that were highly anticipated by all WFRP fans and tried to paint the new edition in an unfavorable light. I was a backer for your KS, but the kind of marketing tactics that you've been using are souring me on your gane,
It especially rings false given Cubicle 7 has a stellar reputation for adapting other peoples material. TOR and AiME were both well considered in production and rules, and I can only imagine how bad it would be for them as a company if they sunk a massive release like WFRP. I have an incredibly hard time believing that they would just phone in a project this large.
Design lead Dominic McDowall is on hand to tell us about the game’s development:
“The initial plan was to make some small updates to the awesome second edition, and that would mean we would be able to release the game in 2017. We’re all huge fans of the first and second editions of WFRP, and we wanted to take the game back to those roots.
“When I got into the guts of the game I started seeing more opportunities to add in some of the things we’ve learned over the years. This more creative direction meant a longer development phase.
That doesn't excuse Moniker appropriating the delay for his own game's gain. Until he supplies a trusted source please consider it entirely coincidental and stop making "he was at least part right" statements. Thank you.Well, there was this statement by Cubicle 7
So the *initial* plan was a fairly minor revision. So *that* part of the story is true at least.
Well... in @Moniker 's defense, I was a giant poopy head and told him to his face I didn't like the game (because I didn't realize who he was) so he might have been peeved a bit... :/
I reported the news here, but everything else I've posted in this thread is a swing and a miss.![]()
Unless you live in my area, I can assure you we’ve never met in person. I haven’t been to any conventions, so I am unsure where we would have met. And, by my recollection, I haven’t had a conversation with any one in person who didn’t like the game.
That doesn't excuse Moniker appropriating the delay for his own game's gain. Until he supplies a trusted source please consider it entirely coincidental and stop making "he was at least part right" statements. Thank you.
I really wished more publishers showed off their work while there was still time to fix all the little errors that are bound to happen.
Like a playtest for warhammer?
On that we are in complete agreement!
Regardless, this doesn't seem to be the case here.Or he may mean releasing the PDF months before the physical book to pre-order customers. C7 has caught many errors in past books because of this and have had the time to correct at least some of them before the physical book was printed.