hellbender
First Post
I do mix Warhammer/DnD d20 and haven't had any complaints so far. A few points:
*The green races:Orcs, goblins and hobgoblins are part of the same race, although hobgoblins are distant and don't interact as well. A snotling (basically a gremlin) is the lowest of the green races, a Boss is an old orc (orcs grow with age). Trolls and hill giants are allies of the goblinoids. I do have bugbears, but they are more fey based and not tossed in with the green races.
*Dark Elves: I prefer the cruel surface dwelling Warhammer Dark Elves, less angst, more evil.
*Skaven: Yes, aplenty.
*All of the base races are a mix of the two systems.
*I use the d20 magic system, with d20 and Warhammer spells.
* I like the bleak, nihilistic Warhammer world. My world is not pure Warhammer by any means, there are Gith races and any of the usual DnD monster suspects snuffling about. Adventurers don't get as many rewards, magic items are all pretty precious , except for a few petty items that are still uncommon. Death walks the land in many, many guises. Chaos is a threat to the world, not understood by most people, but it threatens the entire planet.
*I have a different take on Chaos as well, there are the four main gods in the Realms of Chaos, and I extrapolate on the fifth god mentioned in the main rulebook and that starred in a few of the old Citadel Compendium comics, Malal, who hunts the minions of the other Chaos gods. Malal's has mini realms that spring up anywhere on the planet.
*Archmagi run most of the city-states, battling each other and the forces of Chaos for domination. (this is part Glen Cook's Black Company influence, and part influence by the online game Archmage)
That is a lot of it,
hellbender
*The green races:Orcs, goblins and hobgoblins are part of the same race, although hobgoblins are distant and don't interact as well. A snotling (basically a gremlin) is the lowest of the green races, a Boss is an old orc (orcs grow with age). Trolls and hill giants are allies of the goblinoids. I do have bugbears, but they are more fey based and not tossed in with the green races.
*Dark Elves: I prefer the cruel surface dwelling Warhammer Dark Elves, less angst, more evil.
*Skaven: Yes, aplenty.
*All of the base races are a mix of the two systems.
*I use the d20 magic system, with d20 and Warhammer spells.
* I like the bleak, nihilistic Warhammer world. My world is not pure Warhammer by any means, there are Gith races and any of the usual DnD monster suspects snuffling about. Adventurers don't get as many rewards, magic items are all pretty precious , except for a few petty items that are still uncommon. Death walks the land in many, many guises. Chaos is a threat to the world, not understood by most people, but it threatens the entire planet.
*I have a different take on Chaos as well, there are the four main gods in the Realms of Chaos, and I extrapolate on the fifth god mentioned in the main rulebook and that starred in a few of the old Citadel Compendium comics, Malal, who hunts the minions of the other Chaos gods. Malal's has mini realms that spring up anywhere on the planet.
*Archmagi run most of the city-states, battling each other and the forces of Chaos for domination. (this is part Glen Cook's Black Company influence, and part influence by the online game Archmage)
That is a lot of it,
hellbender