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Warhammer, The Darkness Within, OCC

TRD

First Post
If you are still happy to have one more I am definately interested.

Always meant to check out this system, and with the 40k version soon to be released, this seems like a great time.
 

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scranford

Explorer
Felix Brecht

Here are all the dice rolls. I'll post the character later.

Steve

Stat Rolls:
Primary Stat Generation (2d10+20=31, 2d10+20=33, 2d10+20=23, 2d10+20=31, 2d10+20=37, 2d10+20=26, 2d10+20=26, 2d10+20=33) Shayala's Mercey on Strength giving a starting score of 31 instesd of 23.Wounds roll
Starting Wounds (1d10=9)
Fate Points Roll
Starting Fate Points (1d10=1)
Random Talents
Random Talents (1d100=58, 1d100=64)

Beginning Careers
Starting Career (x2) (1d100=53, 1d100=33) Hunter or Outrider

Starting Gold:
Starting Gold (2d10=4)
Height: Height 5'4' Plus result (1d10=1)
Weight: Weight (1d100=90)
Hair Color: Hair Color (1d10=8)
Eye color: Eye Color (1d10=5)
Distinguishing Marks: Distinguishing Marks (1d100=48)
Number of Siblings: # of Siblings (1d10=2)
Star Sign: Star Sign (1d100=2)
Age: Age (1d100=79)
Birthplace: Birthplace (1d10=9, 1d10=8)
 



Asmor

First Post
For characteristics, in order WS, BS, S, T, Ag, Int, Wp, Fel (2d10=14, 2d10=5, 2d10=17, 2d10=10, 2d10=8, 2d10=12, 2d10=18, 2d10=3)

WS: 14+30=44
BS: 5+20=25 Invoking Shallya's Mercy: 31
S: 17+20=37
T: 10+30+5=45 (+5% from Very Resilient talent)
Ag: 8+10=18
Int: 12+20=32
Wp: 18+20=38
Fel: 3+10=13

For wounds, then fate points (1d10=2, 1d10=3)

11 wounds, 1 fate point

Starting career (1d100=38, 1d100=57)

38=Miner
57=Ratcatcher

Starting money (2d10=6)

6 gold crowns

Code:
[b]Jotunn Scadterheim[/b]
Male Dwarf
4'11" 135 lbs
Dark brown hair, light brown eyes
Born under the sign of the Broken Cart
25 years old
Career: Miner

[b]Main Profile
             WS   BS   S    T    Ag   Int  WP   Fel[/b]
Starting     44   31   37   45   18   32   38   13
Advancement  +5%  +5%  +10% +5%  -    +5%  +5%  -
Current      44   31   37   50   18   32   38   13

[b]Secondary Profile
             A    W    SB   TB   M    Mag  IP   FP[/b]
Starting     1    11   3    4    3    0    0    1
Advancement  -    2    -    -    -    -    -    -
Current      1    11   3    5    4    0    0    1

[b]Skills[/b]:
Animal Care (Int)
Common Knowledge (Dwarfs) (Int)
Drive (S)
Evaluate (Int)
Navigation (Int, +10%)
Perception (Int)
Scale Sheer Surface (S)
Speak Language (Khazalid) (Int)
Speak Language (Reikspiel) (Int)
Trade (Miner) (S, +5%)
Trade (Smith) (S, +5%)

[b]Talents[/b]:
Dwarcraft (+10% on certain trade skills, including minor and smith)
Grudge-born Fury (+5% bonus to WS vs. goblins, orcs, hobgoblins)
Night Vision
Orientation (Rarely get lost, always know north, +10% on navigation)
Resistance to Magic (+10% WP vs. magic)
Specialist Weapon Group (Two-handed)
Stout-hearted (+10% vs. fear, terror, intimidation)
Sturdy (No movement penalties for heavy armors)
Very Resilient

[b]Equipment[/b]
Dagger (SB-3 damage)
Axe (SB damage)
Two-handed pick (SB damage, Impact, Slow)
Light armour (leather jack) (1 AP, body, arms)
Pick
Spade
Storm lantern
Lamp oil

Jotunn was born in Karaz-A-Karak. He and his twin sister, Petra, used to train together as children, hoping one day to become Shieldbreakers. He still has a scar on his left forearm from one of their sparring sessions, when she nearly cut it off.

While Petra went off and became a pit fighter, Jotunn found himself pulled into the family business. He currently mines for a living and is serving as his father's apprentice at the smithy.

Jotunn is exceptionally gruff, even for a dwarf, and he has few friends. That's just fine with him, though, because the only friend he needs is his trusty pick and a rich vein to wield it on.
 
Last edited:

ObiAndy

First Post
Nicklaas van den Haas

Here is Nicklaas van den Haas

Code:
Male Human Seaman from Marienburg
5'11" 210 lbs
Ash Blond hair, Green eyes
Born under the sign of Mummit the Fool
16 years old

[B]Main Profile[/B]
             WS   BS   S    T    Ag   Int  WP   Fel
Starting     31   36   37   37   33   26   26   31
Advancement  +10% +5% +10%  -   +10%  -    -    -
Current      36   36   37   36   33   26   26   31

[B]Secondary Profile[/B]
             A    W    SB   TB   M    Mag  IP   FP
Starting     1    12   3    3    4    0    0    3
Advancement  1    2    -    -    -    -    -    -
Current      1    12   3    3    4    0    0    3

[B]Skills:[/B]
Common Knowledge (the Wasteland)
Common Knowledge (the Empire)
Dodge Blow
Gossip
Perception
Row
Sail
Scale Sheer Surface
Speak Language (Reikspiel)
Speak Language (Breton)
Swim

[B]Talents:[/B]
Hardy (+1 Wounds)
Marksman (+5% BS)
Seasoned Traveller (+10% to Common Knowledge & Speak Language skill checks)
Strike Mighty Blow (+1 Damage)
Very Resilient (+5% Toughness)

[B]Equipment:[/B]
Cutlass (Hand Weapon)
Dagger
Leather Jerkin (1 AP - Body)
Clothes (smell of the sea)
Backpack
Tankard
2x pouches
4 Guilders, 10 shillings

[B]Background:[/B]
Nicklaas van den Haas was born and raised in Marienburg, and was enamoured by the sea.
From an early age, he skipped school often to hang out down by the docks where the huge 
ocean-going vessels would put in to port, and marvel at the variety of goods and people 
disembarking.

Finally giving in to his desires, he signed on with a ship, quickly moving up the ranks from 
cabinboy to full-fledged seaman by the age of 16.  While not the brightest of sailors, he is 
tough and learned rather quickly how to handle himself in the port taverns where the crew 
would spend most of their time (and money) while land-locked.

A few months ago, he was involved in an "incedent" (be fair, a stabbing) in a dive in 
Erengrad.  The Norseman who he stabbed didn't die, but he had many friends, virtually all of 
them larger than even Nicklaas.  So he left the crew to clean up his mess, hoping one day 
to return to the sea and claim a ship his own.

Links for Invisible Castle
Stat rolls
Wounds/ Fate Pt. rolls
Career rolls
Height, weight, Num. of siblings, Star Sign, Age rolls
starting money
 
Last edited:

Eltharon

Explorer
Alrighty

Rolls for stats, in order
2d10=10, 2d10=19, 2d10=5, 2d10=12, 2d10=16, 2d10=10, 2d10=10, 2d10=12
Shallya's mercy on Strength, giving 11+20 = 31

Wounds
1d10=4

Fate Points
1d10=10

Career (x2)
1d100=30, 1d100=46
30= Kithband Warrior
46= Outlaw

Gold
1d10=2, 1d10=1
3 GC

Background:
Height: 1d10=10 = 6'4"
Weight: 1d100=55 = 130lbs
Hair and Eyes: 1d10=9, 1d10=5 = Dark Brown hair, Light brown eyes
Distinguishing Marks: None (Elven)
# of siblings: 1d10=8 = 2 Siblings
Star Sign: 1d100=30 = Dragomas
Age: 1d100=24 = 50
Birthplace: 1d100=99 = Reikwald Forest


Code:
Ravandil
Male Wood Elf
6'4" 130 lbs
Dark Brown hair, light brown eyes
Born under the sign of Dragomas The Drake
50 years old
Career: Kithband Warrior

[bold]Main Profile[/bold]
                  WS   BS    S    T    Ag   Int  WP   Fel
Starting          35    49    31  32   46   35   30    32
Advancement       +5    +5     -   -    +10 +10  +5     -
Current           40    49    31  32   46   35   30    32

Secondary Profile
                 A    W    SB   TB   M    Mag IP   FP
Starting         1    10   3    3    5    0   0    2
Advancement      -    +2   -    -    -    -   -    -
Current          1    10   3    3    5    0   0    2

Skills:
Common Knowledge (elves)
Speak Language (Eltharin)
Speak Language (Reikspeil)
Concealment
Dodge Blow
Follow Trail
Heal
Outdoor Survival
Perception
Scale Sheer Surface
Silent Move

Talents:
Specialist Weapon Group (Longbow)
Savvy (+5% Int)
Excellent Vision
Night Vision
Rover (+10% On Concealment and Silent Move in rural areas)
Warrior Born (+5% WS)

Equipment
Elf bow with 10 arrows
Leather Jack
Sword
Common Clothing
Dagger
Backpack with
-Blanket
-Cutlery and a mug
Purse with 3 Gold Coins

Background Forthcoming
 
Last edited:


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