Also, if the Hexblade feat remains, most Warlocks can get two bonus at-wills through feats, the Hexblade feat and the Two-Pact feat at Paragon.
Clearly, I've missed a trick: what Hexblade feat?
Also, if the Hexblade feat remains, most Warlocks can get two bonus at-wills through feats, the Hexblade feat and the Two-Pact feat at Paragon.
Having warlocks add their Int modifier to their curse damage would have been quick, easy, and solved most of the failing-to-meet-damage-expectations issues.
From the Hybrid playtest article from Dragon 4oo - Pact Blade Manifestation. Solid Feat. Manifest a superior-quality weapon and get an MBA-equivalent melee At-will based on it for the cost of one feat? Yes, please.
They're all Cha-based though, so if you built for Con, it may not work all that great for you.
While I don't know if this is the exact way to go, I do think that boosting the curse damage is the easiest way to fix the damage problem.
And it creates a nice comparison between the three base strikers.
Rogue - Lowest Base Damage, Highest Striker Bonus
Warlock - Mid Level Base Damage, Mid Level Striker Bonus
Ranger - Highest Base Damage, Lowest Striker Bonus.
Being armed with a warhammer actually becomes a little redundant with a pact weapon in hand, as they're roughly on par with superior melee weapons (either +3 and 1d10 or +2 and 1d12, one handed). If you're attached to the aesthetic, you might not even like to use this feat, as the Pact Weapon you manifest is better than most other weapons and inherits the plus from the implement you wield in your other hand.Nertz- I don't subscribe to DDI and I'm unlikely to ever even see that feat in print.
It would have worked for me though- my Con and Cha are balanced, and as a Dwarf, I'm armed with a Warhammer...