wayne62682
First Post
I'm curious if there would be any issues with a total reflavoring of the Warlock class to not make use of any of the Pact "themes" but still pick a pact for the mechanics. I love the feel of the class, especially the Hexblade variant, but I don't like the whole "sell your soul a demon/fey creature/tentacle monster from outer space/ancient dead spirit/shadow creature" thing.
Basically I have a concept for an "Arcane Duelist" who uses magic and swordplay, but I don't want to be a Swordmage. Mechanics-wise the Hexblade fits the most, but I want his powers to be his own magical abilities and not a gift from some unseen entity that I bargained with and which might expect me to return a favor for someday. It's actually a bit more involved than that since the character is for an Eberron game so I'm thinking of making his abilities the result of being in Cyre during the Day of Mourning, but I might just decide I want a sorcerer (not the class, obviously) who uses a sword equally well.
Would there be any issues I should be aware of that could result from this before I toss the idea to my DM to see if he's cool with it?
Basically I have a concept for an "Arcane Duelist" who uses magic and swordplay, but I don't want to be a Swordmage. Mechanics-wise the Hexblade fits the most, but I want his powers to be his own magical abilities and not a gift from some unseen entity that I bargained with and which might expect me to return a favor for someday. It's actually a bit more involved than that since the character is for an Eberron game so I'm thinking of making his abilities the result of being in Cyre during the Day of Mourning, but I might just decide I want a sorcerer (not the class, obviously) who uses a sword equally well.
Would there be any issues I should be aware of that could result from this before I toss the idea to my DM to see if he's cool with it?