Sword of Spirit
Legend
The primary feature of the Blade Pact warlock (their melee attack) requires investment in a second stat, commitment to a pact boon, two invocations and a spell to be almost as good as the attack (eldritch blast) that any warlock can get with only investment in one invocation and a spell. That means it costs you an additional maxed stat+invocation+pact boon choice--and you can still be more effective with eldritch blast than with your own melee attacks at the cost of single additional invocation.
You can put a Blade Pact warlock above your standard eldritch blast warlock if you multiclass, use the right feats with the right weapons, and/or have really good magic weapons. But those rely on optional rules and the whims of the DM or the dice.
As it now stands, according to my calculations, Blade Pact warlock is by default inferior at what it appears designed to do best.
Now, I may be wrong. I might be missing something important. But that's what I'm seeing.
You can put a Blade Pact warlock above your standard eldritch blast warlock if you multiclass, use the right feats with the right weapons, and/or have really good magic weapons. But those rely on optional rules and the whims of the DM or the dice.
As it now stands, according to my calculations, Blade Pact warlock is by default inferior at what it appears designed to do best.
Now, I may be wrong. I might be missing something important. But that's what I'm seeing.