Warlord Homebrew Collaboration (+) (Create a 5e Warlord)

Fenris-77

Small God of the Dozens
Supporter
I'd pluralize die to dice, not gambit to gambits. A gambit die or two gambit dice.

Edit: for the title it would be gambits since we're talking about multiple abilities.
 

log in or register to remove this ad


Tonguez

A suffusion of yellow
I’d prefer something like Valor rather than Mettle - then we can talk about Martial Presence as Sir Bravehearts ‘Field of Valor’ and have him recall his ‘points of Valor” :)

Also I’ve been thinking about the Marshal Gambit being keyed off attack action and wondering how that affects the Tactical Marshal who stands back from the battlefront, or indeed a goblin marshal who actively uses disengage to distract an enemy in order for her allies to get an advantage (I suppose that could be a use of mettle/valor)
 

doctorbadwolf

Heretic of The Seventh Circle
No, I'm picking up what you're putting down. We can just factor that into our balance equations.

My thought about the actual abilities is to make a list of mechanics that could be affected, then decide which mechanics we want to target, and then start spit balling specific abilities, leveling, and whatnot.
Done.

Changed; still in orange.

Number of "mettle points" in table in black.

Done. Table changed, in black. Same with level 2.

Naming issue-

Is it gambit die, or gambits die? Going ahead with gambits (you get different kinds) die. If you want singular, let me know.
Thank you! I prefer Gambit Die, but if it not being plural would bug people that's fine.
1). I would definitely rather just a few core uses of ki, rather than an entire menu. Especially since adding additional uses of ki seems an obvious tool for subclass building, just like monk subclasses. My only caveat is trying to avoid an obviously superior use of the points, like the Monk’s stunning strike.

2) I wasn’t clear, but are you proposing sacrificing attacks to always entail a ki point cost, or to receive a boost when the ki point is spent?
1) Agreed. I'd say no more than 5, tops, in the core class. I'm fine with a couple more than monks get at level 2, but any more than that is too much.

2) I don't know if at-will attack trading is a good idea or not. I do kinda want it in, but I worry about it. Perhaps 1/turn at will, but you can spend ki from level 5 on to do it with both attacks granted by the attack action?
I also am not sure about whether it should take the ally's reaction or be added to their attack action on their next turn. I'm not afraid of giving rogue's more DPR, especially as their reaction is a huge part of how they survive in combat from level 5 on. But I know others are quite worried over it.

lastly, I want there to be room for the tactician to specialise in granting attacks, with at will attack trading and the ability to key gambits off of using their attack to grant an attack.
 

doctorbadwolf

Heretic of The Seventh Circle
I’d prefer something like Valor rather than Mettle - then we can talk about Martial Presence as Sir Bravehearts ‘Field of Valor’ and have him recall his ‘points of Valor” :)

Also I’ve been thinking about the Marshal Gambit being keyed off attack action and wondering how that affects the Tactical Marshal who stands back from the battlefront, or indeed a goblin marshal who actively uses disengage to distract an enemy in order for her allies to get an advantage (I suppose that could be a use of mettle/valor)
Not sure how well Valor plays with all of the main archetypes, whereas Mettle is more universal. Instead, I'd like to speak of Sir Braveheart's Presence, and him resting to restore his Mettle. No need to mention points outside of describing the ability.
 


generic

On that metempsychosis tweak
One thing you might want to think about is homophones.

We've already got the whole Martial / Marshal.
Now add in Mettle / Metal (how metal is that!).

It might scan well when reading, but it can be more difficult when you're talking about it - as people tend to do when playing D&D.
If I run a game with Mettle it's going to be made pretty dang Metal.

I see no problem.
 

doctorbadwolf

Heretic of The Seventh Circle
One thing you might want to think about is homophones.

We've already got the whole Martial / Marshal.
Now add in Mettle / Metal (how metal is that!).

It might scan well when reading, but it can be more difficult when you're talking about it - as people tend to do when playing D&D.
If I run a game with Mettle it's going to be made pretty dang Metal.

I see no problem.
i think we might want to table this one for now, actually, and just focus on getting features in place. I can see your point Lowkey, for sure.
 


Fenris-77

Small God of the Dozens
Supporter
Yeah,I agree. We've spent some time talking about the cogs and wheels, so lets put the dang machine together and see what it looks like. I think it'll be easier to talk about scale and balance when we can see the abilities and whatnot set side by side, and least the first couple of levels worth. I think that's mostly ready anyway.

I think it's worth following the general pattern of rocks, ribbons, ans subclass abilities too, at least as closely as is practical.

We could use the like as an alternate poll mechanic for ideas if we wanted. Thumbs up for yes, sad face for no. Just a thought.
 

Remove ads

Top