Manbearcat
Legend
Again, we're confusing reskinning and refluffing.
The problem with this reskin approach is the mechanical change has interactions with other systems (typically spells) and carries balance concerns. If a Warlord can use his mundane abilities unbridled in anti-magic zones and without any concern for alignment spells or any effect from (say) a monster ability that nullifies magical healing or suppresses radiant effects...then you have a class that hasn't been refluffed...you have a class that has been reskinned mechanically to be objectively better than the mechanics (and class - Cleric) it is attempting to thematically reproduce.
Simply refluffing something with keywords, keeping all of the 1st order mechanics the same, ensuring no dispirate 2nd order interactions, is A Ok by me. Changing "Divine" to "Martial" carrying more than thematic heft (in this case, PC build potency disparity) is the problem.
We need more GOTCHA games imo.
The problem with this reskin approach is the mechanical change has interactions with other systems (typically spells) and carries balance concerns. If a Warlord can use his mundane abilities unbridled in anti-magic zones and without any concern for alignment spells or any effect from (say) a monster ability that nullifies magical healing or suppresses radiant effects...then you have a class that hasn't been refluffed...you have a class that has been reskinned mechanically to be objectively better than the mechanics (and class - Cleric) it is attempting to thematically reproduce.
Simply refluffing something with keywords, keeping all of the 1st order mechanics the same, ensuring no dispirate 2nd order interactions, is A Ok by me. Changing "Divine" to "Martial" carrying more than thematic heft (in this case, PC build potency disparity) is the problem.
We need more GOTCHA games imo.