Scribble
First Post
It is no secret that, while originally understanding that faster combats should be a goal for 4e, the designers tweaked the numbers so as to give everyone a chance to do "cool stuff". IOW, after taking steps to speed combats up, they went back and slowed combat back down.![]()
I think this idea is kind of misunderstood.
I don't think they were designing from the idea that the combat itself should take a lot less time, but instead that the combat itself should be faster paced.
In 3e combats could slow to almost a crawl, especially at higher levels, when people had various actions they could take, and a number of followers with various actions, plus a lot more "big" calculations.
4e definitely sped this up, so rounds go by at a much faster pace. There's also a lot more stuff that encourages movement in the combat, so the combats feel a little more frenetic, and faster paced.
The actual length of time it takes to play out the combat isn't always much shorter, but I don't think this is a bad thing.