Was the 1E assassin ever playtested?

Lanefan

Victoria Rules
Philotomy Jurament said:
Thus:
Magical sleep == All PCs can auto-kill
Magical paralysis == All PCs can auto-kill
Normal sleep == All PCs use the assassination table
(Other) 'Helplessness' == All PCs use the assassination table

(I think the AD&D rules leave some room for DM interpretation on exactly what situations would fall under 'helplessness' -- normal sleep is the only one specifically named, but the note under table I.D.2. implies that others might exist.)
Tied up tight would be one. Stunned (as in having just been clobbered by a Monk) would be another. There's lots more.

Lanefan
 

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diaglo

Adventurer
Lanefan said:
Tied up tight would be one. Stunned (as in having just been clobbered by a Monk) would be another. There's lots more.

Lanefan
monk also came into play with Supplement II Blackmoor (1975) ;)
 

Hussar

Legend
Philotomy Jurament said:
Sure. 1E DMG, pg. 75, "Table I.D.2. ASSASSINS' TABLE FOR ASSASSINATIONS*" has a note below it saying "*Or attacks on helpless opponents by any character class (see COMBAT section)."

The reference in the COMBAT section is the one from pg 70, under "Magically Sleeping or Held Opponents." The relevant quote from there is "...[magically sleeping or held]...opponents may be automatically slain...note that this does not include normally sleeping opponents (see ASSASSINS' TABLE FOR ASSASSINATIONS)."

Thus:
Magical sleep == All PCs can auto-kill
Magical paralysis == All PCs can auto-kill
Normal sleep == All PCs use the assassination table
(Other) 'Helplessness' == All PCs use the assassination table

(I think the AD&D rules leave some room for DM interpretation on exactly what situations would fall under 'helplessness' -- normal sleep is the only one specifically named, but the note under table I.D.2. implies that others might exist.)

/me makes note of this the next time a discussion about 1e organization comes up. ;)
 


Delta

First Post
I always thought the assassin autokill table was strange (like the language about planning, target precautions, and whether they are guarded or not). One thing I noticed when reading OD&D this year is that the equivalent table in Supplement II Blackmoor was meant to be used, not as a combat strike or a class ability, but for a long-term mission where you hire an assassin and send him after someone. Which actually makes a lot more sense to me (and was something I also felt was missing from the DMG assassin hirelings description).

So it appears to me that the OD&D NPC assassin success table morphed into the 1E assassin's strike ability. Not sure how well-thought-out that transition was.
 

JDJblatherings

First Post
Felon said:
Heh. The assassin was pretty much built to kill other party members and take their stuff, much as thief's job was to find ways to pickpocket the party when they all know the pickpocketing is coming.


The assassination chart takes ome of the fun out of assassinating the target. One can reduce a sessiosn worht of espionage down to a brief description and 1 die roll.

And thieves pickpocketing fellow PCs is numb and I harldy ever saw it happen.
 

JDJblatherings

First Post
Emirikol said:
I was just thinking of the power capabilities of the character classes over the three editions and what it would be like to stack up a party of 1E characters against a party of 3E or 4E characters.

i frankly think a 1e fighter was tougher then a 3e fighter by a long shot. The average 1st level fighter with long sword in 1st edition is going to be able to kill another 1st level fighter more often then a 1st level 3e fighter can kill another 1st level 3e fighter.
Compare within editions and then extrapolate the impact between editions, otherwise there is no point.
 

Imp

First Post
JDJblatherings said:
i frankly think a 1e fighter was tougher then a 3e fighter by a long shot. The average 1st level fighter with long sword in 1st edition is going to be able to kill another 1st level fighter more often then a 1st level 3e fighter can kill another 1st level 3e fighter.
Okay... I don't understand what this means.
 

Roger

First Post
Emirikol said:
What it would be like to stack up a party of 1E characters against a party of 3E or 4E characters... the 1E's would be stomped in less than a round I'd imagine

Of course. Those old characters could only attack once per minute! The new characters would crush them.



Cheers,
Roger
 

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