hammymchamham
First Post
I'm trying to come up with an interesting way to generate stats for my upcomming game. Right now I'm making an NPC who'll be reacurring, and originalyl I was playing around with doing:
9d6 then 8d6 then 7d6 etc down to 4d6... then I thought about doing this into a pool of 39d6, drop the lowest 21. But when I did that my lowest roll was a 4 when I arranged the rolls into 18 numbers. So I came up with this:
Roll 2 pools of 15d6 (which is like 5d6 into a pool), drop the lowest 6 from each pool. From each pool, arrange the 9 numbers into 3 sets of 3, those are the stats.
My first time doing this I came up with 2 polls of:
1 6
2 6
3 6
4 5
5 5
6 4
7 4
8 4
9 3
1 6
2 6
3 6
4 6
5 5
6 5
7 5
8 4
9 3
Now, I can "max" these into : 18, 18, 16, 14, 12, 11 (+14 wow!)... (yeah yeah I know this is powerful). The 12 I dropped were all 1's and 2's.
Now, I don't know if I "beat the odds" with this style. But I really want to do a pool style for charecter generation for the PCs and for major NPC's (I plan on using default array for minor NPC's with some point buy involved).
So, is what I am doing with 2 pools good, or how can I change it so I don't get PC's with +14 total modifiers. I'd personally prefer around +9 for this group...
9d6 then 8d6 then 7d6 etc down to 4d6... then I thought about doing this into a pool of 39d6, drop the lowest 21. But when I did that my lowest roll was a 4 when I arranged the rolls into 18 numbers. So I came up with this:
Roll 2 pools of 15d6 (which is like 5d6 into a pool), drop the lowest 6 from each pool. From each pool, arrange the 9 numbers into 3 sets of 3, those are the stats.
My first time doing this I came up with 2 polls of:
1 6
2 6
3 6
4 5
5 5
6 4
7 4
8 4
9 3
1 6
2 6
3 6
4 6
5 5
6 5
7 5
8 4
9 3
Now, I can "max" these into : 18, 18, 16, 14, 12, 11 (+14 wow!)... (yeah yeah I know this is powerful). The 12 I dropped were all 1's and 2's.
Now, I don't know if I "beat the odds" with this style. But I really want to do a pool style for charecter generation for the PCs and for major NPC's (I plan on using default array for minor NPC's with some point buy involved).
So, is what I am doing with 2 pools good, or how can I change it so I don't get PC's with +14 total modifiers. I'd personally prefer around +9 for this group...