kreynolds said:
Tell you what....you answer my question, the one you keep dodging, and I'll answer yours. Fair?
Which, the one about "how did I make those attacks with one hand"?
I didn't make them with one hand. I never claimed I did.
I also said that I don't believe you need to do so to avoid the two-weapon fighting penalties.
Was that clear enough?
He is attacking with two different weapons using two different hands within a single action. Thus, he is two-weapon fighting.
Are you sure that is the definition of 'two-weapon fighting' as it applies to the game? That seems to be the core of our disagreement.
What evidence can you offer for your interpretation? In every instance that I can find in the rulebooks where 'two-weapon fighting' is mentioned, it refers to the extra attack with the off-hand weapon. Thus, if you don't take the extra attack (or whatever other benefit you get, like the AC bonus from Off-hand Parry), you don't take the penalty.
Yes. It gives more options without the usual penalties associated with using two different hands and two different (or multiple) weapons.
So does quick-draw.
What if, in my quickdraw example, the fighter had attacked with a sword in the right hand, dropped it, drawn another, and attacked with that sword in his right hand? He's got the same "more options" as the guy who quickdraws with his left hand - the hand doesn't make a difference.
In fact, the guy who only uses his right hand is better off, because he gets full strength bonus for both attacks.
You're trying to get less of a benefit (but still a benefit) without penalty, and that's not how the rules work.
I would say that the 'penalty' for doing what I describe is the fact that you can only use half your strength modifier on the off-hand attack.
I would also say that you are trying to apply a penalty without the character gaining the benefit, and that's also not how the rules work.
J