We Don't All Have Color Printers, Dangit

Dausuul

Legend
Just saying. The map of the Caves of Chaos is hard enough to read in the original (Gygax, would it have killed ya to draw it in black and white?). When printed in grayscale, the numbers and the little details vanish completely. What doesn't vanish is the big PLAYTEST label, which obscures already hard-to-see stuff.

For the record, if Wizards includes any more old-school material in their playtests, it would be really really nice if they could make sure they print okay in B&W. I can't imagine it would have been that hard to turn up the contrast a few notches and make sure all the numbers and symbols can be seen.

</minor rant>
 
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Pretty sure the reason the old module maps were blue was to discourage photocopying, so it's funny when OSR module authors emulate the look and just piss their customers off because it's hard to print. Yeah they should have made the caves of chaos map easier to print for the playtest.
 





We don't all have colour printers, but surely we all have copies of the original module? If not, I'm not sure you deserve to be participating in the playtest...

(Joking, in case that's not obvious).
 
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Uhhh... There is a thread over in General that was just resurrected with that exact same high resolution map. It was created by our very own weem.
 

We don't all have colour printers, but surely we all have copies of the original module? If not, I'm not sure you deserve to be participating in the playtest...

It went out of print in the early 1980s. Some of today's players weren't even born before it was off the shelves.
 

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