Whereas for me, I consider both the work and the power. DMs have nearly unlimited power. The game is their oyster. They can do almost anything, almost anytime. They are free to explore a zillion different ideas in a single campaign; they have incredible control over an enormous swathe of things, and essentially never need endure anything they don't care for. I, as a player, have essentially none of that power. I have one character, that I will be playing for quite a while. The DM has dozens, hundreds. I have one story. The DM is continuously engaged with numerous stories simultaneously. I have only the things on my character sheet and in my head. The DM has literally the entirety of the cosmos.
Yes, they do more work. Because they have more power. By taking up the DM's role, they have claimed that power, and claiming that power means declaring they want to do that work. They cannot then use that work as an excuse--they're the ones who wanted the power, and its associated work, in the first place. If they're going to be laying claim to such enormous power, they'd bloody well earn it. And earning that starts with showing restraint, respect, and an earnest desire to work with others, rather than to lord over them. Trust is not automatic. It is earned.