Jack Daniel
Legend
It seems to me that there's a lot of unjustified universalizing going on here.
Not everybody creates new settings for the sake of new campaigns.
Not everybody creates settings or campaigns for the sake of players realizing character concepts.
Not everybody runs or plays RPGs for the sake of players realizing specific character concepts.
Not everybody wants to collaborate on campaign or setting creation, or invest that deeply in a campaign.
Not everybody wants to both play a character and invest in a campaign as deeply as the DM has invested, or contribute creatively as much as the DM has contributed.
And not wanting to do one or more of the things listed above does not automatically make for bad DMs, bad players, bad people, or bad games; nor does it abrogate player agency or reduce players from active participants to passive "observers."
Not everybody creates new settings for the sake of new campaigns.
Not everybody creates settings or campaigns for the sake of players realizing character concepts.
Not everybody runs or plays RPGs for the sake of players realizing specific character concepts.
Not everybody wants to collaborate on campaign or setting creation, or invest that deeply in a campaign.
Not everybody wants to both play a character and invest in a campaign as deeply as the DM has invested, or contribute creatively as much as the DM has contributed.
And not wanting to do one or more of the things listed above does not automatically make for bad DMs, bad players, bad people, or bad games; nor does it abrogate player agency or reduce players from active participants to passive "observers."
Last edited: