Wormwood
Adventurer
The Weapon Group variant in Unearthed Arcana got me thinking:
How game breaking would it be to remove the specificity of feats such as Weapon Focus, Weapon Specialization, Improved Critical, etc.
Weapon Focus would thus grant you +1 on all attack rolls (regardless of weapon used). Specialization would be a +2 on all damage rolls, etc.
OR: Instead of Weapon Groups (from UA), using weapon categories for feats. Wepon Focus [Simple], Weapon Focus [Martial], Weapon Focus [Exotic]?
OR: Two categories: [Melee] and [Ranged]?
How game breaking would it be to remove the specificity of feats such as Weapon Focus, Weapon Specialization, Improved Critical, etc.
Weapon Focus would thus grant you +1 on all attack rolls (regardless of weapon used). Specialization would be a +2 on all damage rolls, etc.
OR: Instead of Weapon Groups (from UA), using weapon categories for feats. Wepon Focus [Simple], Weapon Focus [Martial], Weapon Focus [Exotic]?
OR: Two categories: [Melee] and [Ranged]?
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