Weapon of spell storing

Lord Ben

First Post
Okay, would a hold person (from cleric) cast from a weapon of spell storing have a DC13? Or would it be DC of whatever the Cleric has?

What about Vampiric Touch from a weapon? Does anyone get the benefits? The weilder of the weapon or the caster of the spell? It just says it releases a stored spell at the target of the attack, it dosen't say that the wielder is actually the one that casts it.
 

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This is tricky. Magic items always havea low safe and that's bothersome to me. So, I'd be inclined to allow the Cleric's DC be used for the spell.
 

Vampiric Touch - The weapon is the one that casts it, so it should get the temp hit points. Makes it harder to sunder. :)
 
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HeavyG said:
Vampiric Touch - The weapon is the one that casts it, so it should get the temp hit points. Makes it harder to sunder. :)

Hehe, that would be amusing. I'm going to assume it'd affect the weapon wielder right? And according to the rules it'd be 2d6 if a wizard and 3d6 if a sorceror. Right?
 

vampiric touch does not meet the requirements of the weapon of spell storing. if you did put vampiric touch in the weapon and use it on an oppenent, it would be like casting vampiric touch on him, he would get the benefits of a vampiric touch spell. all the weapon does is cast the spell on the target with a successful hit, it does not cast the spell on itself and then get the benefits of the spell. for vampiric touch in a weapon of storing to help you in any way, you would have to stab yourself with the weapon, discharge the spell and then follow the rules of the spell.

hold person would have the DC of the spell as your cleric friend casts it, the DC in the book is for generic found weapons created by generic casters.
 
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Why would that be? Vampiric touch is a single targetted spell of up to 3rd level, same as inflict light wounds which is specifically mentioned in the description. The only difference being that instead of doing just damage it also heals the caster. The person who gets hit with the weapon is the target, not the caster.
 

ok, after checking the PH, i am forced to admit that i am wrong, i was thinking of shocking grasp, where you cast it on yourself and then use the effects to hurt others.

to summarise I WAS WRONG, IGNORE MY POST. except for the DC part, i'm right about that.
 
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As written in P.176 "Saving throws against magic item powers", spell of spell-like effects from a magic item always have DC of 10 + the level of the spell effect + the ability bonus of the minimum ability score needed to cast that level of spell. So, in the case of Hold Person stored by a cleric into a spell-storing sword, DC = 10 +2 +1 = 13.

Magic items have very low DC. IMHO it is a very good thing. With this rule, even if PCs have plentiful of money and a rogue can buy tons of caster-level-10 Wand of Fire Ball, a true spell caster can have his own edge.
 

Shin Okada said:
As written in P.176 "Saving throws against magic item powers", spell of spell-like effects from a magic item always have DC of 10 + the level of the spell effect + the ability bonus of the minimum ability score needed to cast that level of spell. So, in the case of Hold Person stored by a cleric into a spell-storing sword, DC = 10 +2 +1 = 13.

Magic items have very low DC. IMHO it is a very good thing. With this rule, even if PCs have plentiful of money and a rogue can buy tons of caster-level-10 Wand of Fire Ball, a true spell caster can have his own edge.
I'd have to agree with Shin on this one, though like Crothian I have on occasion been bothered by the low DC's of magic Items. (Especially now that I have higher level characters) I think it's important that the straight spellcaster have the edge. I'd be more inclined to make an exception on the spell storing weapon if it was worth more than a +1 bonus.
 

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