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Weapons from D&D Experience

Proficiencies in 4th Ed give you bonuses, rather than allowing you to just use the weapon without penalty. Entirely possible Fighter gets proficiency and thus a bonus in these weapons, or maybe both Dwarf AND Fighter get Proficiency and they stack?

They might not have Weapon Focus anymore, maybe they just renamed it.

Edit: Curses, too slow!
 
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I'm listening to the Podcast (I don't know how to give you a link; it's on my RSS feeder):

Mearls has said that Proficency (usually) gives you a +2 to hit with a weapon. Swords give you more accuracy. Other weapons (like axes) do more damage, but have less accuracy.
 

I was looking over the Halfling Paladin character sheet (http://www.critical-hits.com/wp-content/uploads/2008/02/paladin_front.jpg and http://www.critical-hits.com/wp-content/uploads/2008/02/paladin_back.jpg), and I noticed something: The halfling is listed as using a shortsword and throwing hammer, both of which seem to have a base damage of 1d6.

No more size categories for weapons? Yay! Always sucked to make a shortsword or rapier-wielding halfing and only be doing 1d4 damage.

Edit: Of secondary note, the halfling is listed as having a movement of 5, which we can safely assume is the normal movement rate for halflings, yet he's wearing plate armor. So no more movement penalties for heavy armor, it seems.
 

Well, [w] could have been a placeholder. Also, these are pregenned sheets; these powers were generated from the Character Generator. The books, I'm sure, will have a similar "Weapon normal damage, or [w]."
 

neceros said:
Well, [w] could have been a placeholder. Also, these are pregenned sheets; these powers were generated from the Character Generator. The books, I'm sure, will have a similar "Weapon normal damage, or [w]."

Yeah, [W] stands for "weapon damage."
 

Ovinnik said:
I was looking over the Halfling Paladin character sheet (http://www.critical-hits.com/wp-content/uploads/2008/02/paladin_front.jpg and http://www.critical-hits.com/wp-content/uploads/2008/02/paladin_back.jpg), and I noticed something: The halfling is listed as using a shortsword and throwing hammer, both of which seem to have a base damage of 1d6.

No more size categories for weapons? Yay! Always sucked to make a shortsword or rapier-wielding halfing and only be doing 1d4 damage.

Looks to me more like they've gone back to the 3E way of doing things: human shortsword = halfling longsword = 1d6 damage. There's no reason for a halfling paladin to be wielding a halfling-sized shortsword AFAICT.
 

Or maybe no more movement penalties for heavy armor for defenders, possibly. I believe the dwarf fighter had a speed of 5 as well. Unless dwarves and halflings both have base speed 6 now, and heavy armor only slows you down 1 instead of 2...
 

Ovinnik said:
The halfling is listed as using a shortsword and throwing hammer, both of which seem to have a base damage of 1d6.

No more size categories for weapons? Yay! Always sucked to make a shortsword or rapier-wielding halfing and only be doing 1d4 damage.

No - from Races and Classes (iirc) the halfling is no longer small - he's a medium like all the other currently playable races.
 

Lord Sessadore said:
Or maybe no more movement penalties for heavy armor for defenders, possibly. I believe the dwarf fighter had a speed of 5 as well. Unless dwarves and halflings both have base speed 6 now, and heavy armor only slows you down 1 instead of 2...

(Human) Cleric, Dwarf, and Halfling all have speed of 5 squares. The cleric wears a chainmail, dwarf wears a scale armour (it's not scale mail anymore), and halfling a plate mail. Hopefully, there are no "slow" characters anymore (or, if there are, I suspect it will be reflected in the overland speed). (As a side note, we know elves have a speed of 7 squares.)

Itbaxter said:
No - from Races and Classes (iirc) the halfling is no longer small - he's a medium like all the other currently playable races.

Halflings are still small, it's on the halfling paladin's character sheet.

Regards.
 

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