Maxperson
Morkus from Orkus
Riverdale? RIVERDALE!? It always gets me when memes and people get Rivendell wrong.i saw my chance to make a DM of the Rings reference and i am taking it
View attachment 418995

Riverdale? RIVERDALE!? It always gets me when memes and people get Rivendell wrong.i saw my chance to make a DM of the Rings reference and i am taking it
View attachment 418995
Talk about not reading your own articles:Characters can go from fighting humans to wyverns to oozes to rat swarms. The game doesn't get into the level of detail to give people a reason to equip their characters with weapons to have specific weapons for each.
Thanks for proof positive that you obviously ignored the article I linked to because apparently you've already decided and no evidence or expert opinion is going to change your mind. The article was from the ARMA site. https://www.thearma.org/essays/The_Sword_in_War.html
So, while on the battlefields of history simple shafted weapons were more common and arrows accounted for more death, no one went to war without some sort of personal side arm for close-in defense. More often than not, it was a sword. There was a simple enough matter at work in all this: if your spear was thrown or your halberd shaft broke, you had better draw that blade on your hip and start using it with some skill. Whether long or short, straight or curved, wide or tapered, the sword was indispensable in war.
I get that. I mean, to a large extent I actually agree, despite being all in in playing 5e. I miss the days when you would see maybe, maybe one spell cast in a combat. Now, it's mostly two or three spells every single round. But, by the same token, I also realize that that ship has sailed a LOOOOOONG time ago.Re: cantrips
I don't like them too. I think rarity of magic makes it, well, more magical.
Wizards should spend most of the fights smacking people with a staff and occasionally unleash potent spells that completely change the situation, as opposed to casting weaksauce cantrips
I don't know what planet I'm on anymore. I'm not sure we have agreed on anything in the past, but suddenly in the past few weeks we are agreeing all over the place.Re: cantrips
I don't like them too. I think rarity of magic makes it, well, more magical.
Wizards should spend most of the fights smacking people with a staff and occasionally unleash potent spells that completely change the situation, as opposed to casting weaksauce cantrips
Well, I spent a couple years doing other stuff, trying other things and most importantly tempering the authoritative way I talk.I don't know what planet I'm on anymore. I'm not sure we have agreed on anything in the past, but suddenly in the past few weeks we are agreeing all over the place.
That's the 5e system (and I think 5e2024 is the same) and that why I proposed ways to fix it.To me that just sounds like a poor encumbrance system.
I don't know about y'all, but if I'm playing a wizard it's because I want to cast spells.Re: cantrips
I don't like them too. I think rarity of magic makes it, well, more magical.
Wizards should spend most of the fights smacking people with a staff and occasionally unleash potent spells that completely change the situation, as opposed to casting weaksauce cantrips
I too want to cast spells. Big, flashy, reality bending spells that have a capacity to turn the tides and completely reshape the dire situation.I don't know about y'all, but if I'm playing a wizard it's because I want to cast spells.
Also, if you want to go OG, staffs are for amateurs. Daggers are where it's at: can be used both in melee and at (admittedly short) range, and when thrown you can make two attacks per round.
I too want to cast spells. Big, flashy, reality bending spells that have a capacity to turn the tides and completely reshape the dire situation.
Not to sling a lot of weak spells all day long.