Kannik
Legend
This does surprise me honestly. I'm not 100% sure how comfortable I'd be on either side of the screen with this - either as a player having the DM sit in the driver's seat of my character or as the DM driving someone else's character.
I suppose if the touch is very light, most people wouldn't object. How much character background do you have to work from? I tend to be pretty light in the character background area - as a player I generally just do a paragraph or two and as a DM I don't want much more than that.
Yeah, looking back on it from this perspective I’m almost surprised it worked out as well as it did. }

I was fortunate that each player did write a backstory of between one to three pages, so I had a lot to go by. I read them carefully and managed to nail their ‘headspace’ well, such that mostly what I was doing was putting their creation into a first-person story that was a small recap, wove in the foundation for the campaign to come and reflected that ‘headspace’ of the character such that reading it in first person put them right there into that headspace ready to relate and interact with the game world as the character.
Hrm, a thought occurs. I wonder if I could get my players to rotate this. Everyone takes someone else's character and does up the summary from that other character's point of view. Would take the onus off the DM to "get it right" and if you rotate it around every "chapter" the differing views of a character could help a player see how his character is being perceived.
Iiiinteresting! I'd love to hear how that goes...
Kannik - thanks for the reminder to use note cards to pass along perception or other info to individual characters. It will help them stay in character and describe what they've perceived.
You’re welcome. }


Gamingly,
Kannik