RangerWickett
Legend
I wanted a character who used a rapier with a whip as a back-up weapon to do things like trip opponents or swing from tree branches. Unfortunately, both are one-handed weapons, so the penalty to attacks is a pain.
However, I realized that a small whip is a light weapon for a medium creature, and that by the rules the reach provided is the same. I take a -2 penalty to my whip attack (total -4 when dual-wielding), but I only get a -2 penalty when dual-wielding the rapier, instead of -4. In effect, the only real drawback is that the whip will deal d2 damage instead of d3, and I was never intending to attack with it anyway.
(And, I suppose, it's slightly easier to sunder a light whip, and it's not quite as good at disarming, but if I only want it for tripping, this is ideal. Oh, and I can no longer Power Attack with the whip. *snert*)
However, I realized that a small whip is a light weapon for a medium creature, and that by the rules the reach provided is the same. I take a -2 penalty to my whip attack (total -4 when dual-wielding), but I only get a -2 penalty when dual-wielding the rapier, instead of -4. In effect, the only real drawback is that the whip will deal d2 damage instead of d3, and I was never intending to attack with it anyway.
(And, I suppose, it's slightly easier to sunder a light whip, and it's not quite as good at disarming, but if I only want it for tripping, this is ideal. Oh, and I can no longer Power Attack with the whip. *snert*)