jodyjohnson said:Or perhaps one was the plucky comic relief.
You made me laugh out loud. I loved Galaxy Quest.
I have to weigh in that I see little point in taking a long lasting character into a module designed for killing PCs. I'm all for desperate stands against incredible odds, but I like to be facing things I have at least a chance of overcoming. I'm perfectly willing to go up against dangerous foes knowing that there are going to be losses. I was the only player in one game that wanted to go after the BBEG in "Heart of Nightfang Spire". But Tomb of Horrors is simply sticking your head in the noose. I remember reading over the original module and if Return to... is worse I don't even want to think about it.
The Demi-Liche is a perfect summation of this module. Yes, it is a relatively easy monster to beat IF you know all the tricks and weaknesses of it. However, most it's weaknesses and vulnerabilities are FAR from obvious or even logically deduceable (I think one had to do with destroying gems?) and if you don't know them it will completely wipe out a party. It's one of those classice "How the HELL were we supposed to know that?" sort of situations, that were so popular in 1e modules. In which the only sensible course of action was to simply go in the other direction.
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