Crothian
First Post
Citation?
I don't want to say you're lying here, but this is contrary to pretty much everything I've read regarding D&D sales.
You should also offer citations for what you've read. It's only fair!

Citation?
I don't want to say you're lying here, but this is contrary to pretty much everything I've read regarding D&D sales.
PS: Also, memory and logic ought to go a long way toward verifying my statement. The boxed sets were ubiquitous in the 1980s, in the Sears catalog, in KayBee, in Toys R Us, in movies, in just about every 12-year-old's house. Most modern gamers got their start with it, etc. The 3e books were very popular and sold in the hundreds of thousands, but the Basic and Expert sets sold in the MILLIONS of copies.
I like hearing from people I trust with inside information, but you have to watch how to present your information. For instance:The boxed sets were ubiquitous in the 1980s, in the Sears catalog, in KayBee, in Toys R Us, in movies, in just about every 12-year-old's house. Most modern gamers got their start with it, etc. The 3e books were very popular and sold in the hundreds of thousands, but the Basic and Expert sets sold in the MILLIONS of copies.
No matter how factual your information may be, you weaken my ability to trust you when you throw hyperbole around in your statements like this. It makes me doubt everything else you say.
Bullgrit
Well, probably sometime in the decade 1981-1990. Earlier and later basic D&D releases were similar in content, but not packaged in red boxes.You're saying that more than half ("most") modern gamers started D&D ~25 years ago.
Good art, design, layout, etc. are not necessarily something that shows a "golden age."As far as I'm concerned, the 80s were not the golden age of D&D. The products, art, layout, design and general feel of those were fun enough for me at the time, but they're embarrassingly amateurish, hackneyed, and arbitrary in annoying and difficult ways. I played a fair amount, but even then I was always fighting against the system, because it positing a model of play that wasn't what I was looking for.