WombleHunter
First Post
That makes me a saaaad panda.
WombleHunter said:That makes me a saaaad panda.
Was I questioning the worth of Nobilis in that thread? Go back and read it. I wasn't. I wasn't questioning the worth of a mindlessly fanboy review that was the result of a 2 hour reading of a book and no testing. The fact was, James Wallis could not distinguish between someone bashing a lousy review (and yes, you can rave about a product and end up writing a lousy review) with no credibility, and someone bashing his product. Does that make him a bad person? No, but it casts his judgement in a less than ideal light.Vrylakos said:
Were you questioning the worth of their products right after the release of a new game they had high hopes for?
Are you reading the same thread I am? Nobody's saying "good riddance" about the company. There are comments here and there about James Wallis, his attitude towards potential customers, and so on. But nobody's said "good riddance" to Hogshead leaving the business. I'm afraid any intolerance you're reading here on this thread is a result of your bitterness.Sammael99 said:I for one didn't believe in the d20 hegemony theory until I read this thread. I'm amazed at the responses here. I'm amazed that people say "good riddance" about a company whose games they have never read, I'm amazed that because said company says they are frustrated with the RPG environment they immediately assume these guys are pretentious snobs. I'm amazed, in other words, at the intolerance that that kind of attitude entails.
I think it's sad that a company that was on the creative side of RPGs and willing to take risks is stopping business. I like it when some companies decide to cater for the non hack n' slash crowd and use that as a creative baseline. I'm not saying hack n' slash is bad, if that's you bag that's fine by me. But if someone is dubbed pretentious because they try to do more with roleplaying, well that's just sad.
Sammael99 said:I think it's sad that a company that was on the creative side of RPGs and willing to take risks is stopping business. I like it when some companies decide to cater for the non hack n' slash crowd and use that as a creative baseline. I'm not saying hack n' slash is bad, if that's you bag that's fine by me.
Mytholder said:Hogshead's business motto is...bah, was, "Life is too short to do business with idiots". James can be a bit snappy and abrasive online, and he rarely pulls his punches.
Sammael99 said:I for one didn't believe in the d20 hegemony theory until I read this thread. I'm amazed at the responses here. I'm amazed that people say "good riddance" about a company whose games they have never read, I'm amazed that because said company says they are frustrated with the RPG environment they immediately assume these guys are pretentious snobs. I'm amazed, in other words, at the intolerance that that kind of attitude entails.
Thorin Stoutfoot said:
Are you reading the same thread I am? Nobody's saying "good riddance" about the company. There are comments here and there about James Wallis, his attitude towards potential customers, and so on. But nobody's said "good riddance" to Hogshead leaving the business. I'm afraid any intolerance you're reading here on this thread is a result of your bitterness.
Good riddance, say I. The RPG community with be all the better off without Wallis' snotty attitude and lame, mediocre products.
Finally, I have to say that the ones who are taking risks and coming up with new concepts in this industry have been the ones the non-d20 folks like to villify. For instance, when Ryan Dancey first put forth the idea of the OGL, there were flamewars all over RPG.net. (There still are now about the very idea of d20 taking over) Giving away all of your intellectual property for everyone else to reuse was a major risk. And if you don't believe that, go back a couple of years at RPG.net, and see. There were folks who believed that 3E and D&D would fail there and then.
Today, WoTC isn't on the cutting edge. But they don't have to be. It's the d20 designers like Monte Cook (who just this year introduced 2 innovations: the event book and the Arcana Unearthed PHB replacement/supplement) that are pushing the envelope. To believe that the non-d20 publishers/designers are the only ones doing the innovative stuff is sheer propaganda.
Aaron2 said:
Dude, read what you just said. Hogshead was "creative" and, therefore, companies that cater to "hack n' slash" gamers are not creative.
How can you then claim ignorance of the "social class role playing divide"? Its one thing to say a company is creative, its quite another to say its on the "creative side".
I don't think I could name a company that didn't at least -try- to be creative. Where is this non-creative side?
And you're misunderstanding. Nobody claims that doing stuff that's different is pretentious. People are claiming that James Wallis's attitude that "Nobilis" isn't for the likes of d20 players is pretentious. (And quite possibly obnoxious and offensive to potential customers, which might not be good for business, but given that Nobilis has sold out, that's probably not true at all)Sammael99 said:
What I fail to understand is that being on the other end, trying to do stuff that is different from what has been done seems to be considered pretentious. I find that amazing...