In my most recent (and longest lasting) gaming group, the main reasons are time investment, resistance to change, disinterest in other genres, and hostility towards certain other systems. We’re all adults over 45 with serious time commitments, which is a natural progression and limiting factor.
But the other factors are more important in this case. In the slightly less than 20 years together, we mostly played D&D 2Ed and 3Ed/3.5Ed. There was one multi-year 4Ed campaign, and short-lived games in RIFTS, Monster of the Week, and Mutants & Masterminds 2Ed. That last one was one I wanted to do in HERO, but outright mass refusal only eroded because M&M was an evolution of 3.5Ed.
They didn’t even want to play other FRPGs based on the 3Ed or 3.5Ed systems.
It’s a stark contrast to a group I was in a few years before joining my current group. In that group, everyone ran something, and everyone had PCs for each campaign. So we played D&D 2Ed, GURPS, HERO, RIFTS, WoD games, a slew of various mecha-centric RPGs, and even a couple of playtests. (Probably stuff I’m forgetting, too.)
But the other factors are more important in this case. In the slightly less than 20 years together, we mostly played D&D 2Ed and 3Ed/3.5Ed. There was one multi-year 4Ed campaign, and short-lived games in RIFTS, Monster of the Week, and Mutants & Masterminds 2Ed. That last one was one I wanted to do in HERO, but outright mass refusal only eroded because M&M was an evolution of 3.5Ed.
They didn’t even want to play other FRPGs based on the 3Ed or 3.5Ed systems.
It’s a stark contrast to a group I was in a few years before joining my current group. In that group, everyone ran something, and everyone had PCs for each campaign. So we played D&D 2Ed, GURPS, HERO, RIFTS, WoD games, a slew of various mecha-centric RPGs, and even a couple of playtests. (Probably stuff I’m forgetting, too.)