There are so many things I love about 5th edition but the following is a list of my current favorites.
And while not directly something that 5th edition has done, I like how this edition has quickly been embraced by many gamers and all the resulting homebrew material and tools that have popped up. In less than a year, the community that has sprung up around 5th Ed has tools for quickly generating characters, NPCs, encounters of all kinds, or for tracking different aspects of the game, adventures, and too many others to name. Seeing the DIY spirit come to life in so short a period of time and pick up the slack on where WotC has stumbled a bit has been one of the best things about 5th Edition.
- The ease of converting 1e/2e adventures
- Building, re-skinning, and customizing monsters is quick and easy
- All the random tables in the DMG
- The spell slot system
- The overall reduction of modifiers to keep track of; this on its own makes encounters run quick and smooth
And while not directly something that 5th edition has done, I like how this edition has quickly been embraced by many gamers and all the resulting homebrew material and tools that have popped up. In less than a year, the community that has sprung up around 5th Ed has tools for quickly generating characters, NPCs, encounters of all kinds, or for tracking different aspects of the game, adventures, and too many others to name. Seeing the DIY spirit come to life in so short a period of time and pick up the slack on where WotC has stumbled a bit has been one of the best things about 5th Edition.