What balances the Warforged?

Ki Ryn said:
I'm looking at #317 and it has everything but warforged. I tried Paizo's site but (as usual) it's broken.
If the warforged issue is quite a bit later than #317, that would support my theory.

I own the pdfs for Dragon 310, Dragon 318, Dragon 319, and Dragon 320.

I believe 318 is the one with the warforged, 319 is dark sun and 320 is the ninja pirates one.
 

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Voadam said:
I think these are from Libris Mortis (necromantic grafts of undead stuff) and Lords of Madness (for fleshy aberration stuff).
Ah ok, I thought that they were something in Eberron put in to help balance out the warforged.

I'd really rather just stick with Core, Complete, and Eberron books when talking about game balance though (as that seems to be the common ground for most campaigns).
 


Warforged can be turned? Holy Crap! :eek: I am having flashbacks to a 1st ed AD&D campaign where the BBEG turned my paladin. :)

One other disadvantage of warforged is that they cannot gain benefits from magical robes or *other* magical armor.

But Alter Self spells, perhaps, might temporarily get rid of Adamantine Body. Just Alter Self into a "default Warforged" which would not have Adamantine body and perhaps that would eliminate the penalties to movement and skills related to movement, like swim, to the default warforged levels. I don't think you could use it to *gain* a feat's benefit, but perhaps you could use it to *lose* the feat, temporarily.
 


Ki Ryn said:
I'm looking at #317 and it has everything but warforged. I tried Paizo's site but (as usual) it's broken.
If the warforged issue is quite a bit later than #317, that would support my theory.
#317, page 10, lists the Warforged in the previews for #318. #316, the artificer class description mentions warforged artificers, and has a warforged ranger picture. I can't find anything in #315 on a quick readthrough. Dragon #311 had art samples and concept art that included warforged.
What is true, however, is that the warforged were not part of Keith Baker's original submission - they were added later on, but from my understanding, pretty early. They also supposedly underwent several iterations before it was decided that all of the new races should not have a level adjustment.
They may deserve one in their current form, though I'm not quite sure if they really do.
 

that might work, but the physical stats of a warforged would change to a basic warforged in the mm3. this may be better or worse depending.
 

It may be a minor thing, but also remember that the adamantine body feat grants DR 2/adamantine, while adamantine full plate grants DR 3/-. Granted, that's not a lot of difference but it does mean that your DR can be bypassed by golems and other adamantine warforged.
 

Having damage reduction adamantine, or any other special material that I can think of, does not make your attacks bypass that type of damage reduction. If you have damage reduction #/magic your attacks do bypass magic damage reduction however.

But it is good to note that the adamantine warforged only gets 2/adamantine and not 3/- like regular adamantine fullplate.
 

Gimby said:
It may be a minor thing, but also remember that the adamantine body feat grants DR 2/adamantine, while adamantine full plate grants DR 3/-. Granted, that's not a lot of difference but it does mean that your DR can be bypassed by golems and other adamantine warforged.

Nope, adamantine DR does not give you the ability to penetrate adamantine DR. In 3.0 DR gave you the ability to penetrate similar DR but in 3.5 DR and DR penetration are distinct abilities. For instance demons count as Evil and Chaotic for penetrating alignment DR, but they have varying DR of cold iron and good, with no lawful DR.

Adamantine DR requires adamantine to bypass it.
 

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