D&D 3.x what book are 3.5 forsakers in?


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Storyteller01 said:
Or if magic is played as a mystic force, instead of a commodity. :)

You also have to define what is 'normal' for D&D. Is it normal to find clerics in a church resurrecting folks all day long, or is it just possible because there is a price for it written somewhere? Why is it only the party who get these benefits, given how much more a noble can pay? WHy aren't kings living for thousands of years because of this?

1. Res does not help people who died of old age, IIRC.

2. Economics in DnD do not work; this has been shown repeatedly.
 

moritheil said:
1. Res does not help people who died of old age, IIRC.

Agreed, but there's enough 'immortality' going around to choke the Tarrasque! :D


Apologies if I offend. Just making my point and trying to have a good time at it...
 

That and with the excelerated XP ganining of the game, character usually retire at 20+ levels having only adventured for a few short years .
 

Crothian said:
That and with the excelerated XP ganining of the game, character usually retire at 20+ levels having only adventured for a few short years .

... because DMs don't understand the concepts of "downtime" and "don't just use level-appropriate encounters."

In other words, if you take a couple months off of adventuring every year (like, say, wintering in a favorite place), and just because you're 5th level, the DM doesn't change orcs into trolls, the pace of leveling - both in real time and game time - will slow down.
 

Patryn of Elvenshae said:
... because DMs don't understand the concepts of "downtime" and "don't just use level-appropriate encounters."

In other words, if you take a couple months off of adventuring every year (like, say, wintering in a favorite place), and just because you're 5th level, the DM doesn't change orcs into trolls, the pace of leveling - both in real time and game time - will slow down.

I agree with you 100%, I've had the PCs take literally a year or so of down time at a time. But evidence suggests most DMs do not do this. And evidence suggests that gaining levels is still really fast. Evidence ofr both those being threads we have had on the subjects.
 


I've got no problem with the XP gain. Every campaign is different. My players are doing more with mass tactics than taking on a single BBEG (It's usually 4 or 5 against 20 or 30 less powerful foes by the end of the session). They progress well enough (thank you DMG encounter chart!).

But claiming that a PrC is not playable because he doesn't use magic? Everyone has fly? Everyone uses teleport? Seems like D&D may be heading towards the 'one trick pony' route if magic is that important to a game.


My thoughts. YMMV ;)
 
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Patryn of Elvenshae said:
Which really seems to be a problem with DMs, and not really a problem with the system.

Hard to say, it is not like the idea oif downtime is talked about in any of the books.
 

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