moritheil
First Post
Storyteller01 said:I've got no problem with the XP gain. Every campaign is different. My players are doing more with mass tactics than taking on a single BBEG (It's usually 4 or 5 against 20 or 30 less powerful foes by the end of the session). They progress well enough (thank you DMG encounter chart!).
But claiming that a PrC is not playable because he doesn't use magic? Everyone has fly? Everyone uses teleport? Seems like D&D may be heading towards the 'one trick pony' route if magic is that important to a game.
My thoughts. YMMV![]()
The problem is that magic basically makes everything better, and nothing worse. (Friendly magic, at least.)
What tradeoff do you give for a stoneskin spell for the tank, or an improved invis for the rogue? None, really. (Okay, cost of material components . . . but it doesn't usually have an immediate and painful impact.)