What can protect PCs from Blasphemy with incredibly high CL?

Arkhandus said:
The Aligned Planar Mastery DIRECTLY gives you the ability to mimic a plane's dominant alignment.

Right.

It only gives you the ability to mimic them when you're on appropriate planes.

That's not what I conclude, given the "even when not in that terrain" and "wherever they go" clauses.

-Hyp.
 

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But the Aligned one doesn't give them the alignment traits. It just gives them the alignment mimicking ability. That is the ability that they carry with them wherever they go. The alignment traits are things they pick up when they go to certain planes, but it does not say that they keep those traits forevermore. Technically, the ability given to them is the ability to mimic the alignment of whatever plane they're on. Since they do not choose a plane, the wording of it infers that "the plane" refers to whatever plane they're on.

Unfortunately, there's no way I can convince you of that, apparently, so I've just been wasting my time. Chalk the Horizon Walker up to the craptastic editing of the 3.5 core rulebooks, and being a hack-job of the King/Queen of the Wild PrC thrown in for no good reason, when there were far better ranger or fighter oriented PrCs they could've used.
 

Arkhandus said:
But the Aligned one doesn't give them the alignment traits. It just gives them the alignment mimicking ability.

Right... but the abilities aren't limited by the terrain they're currently in, so there's no reason they can't mimic the alignment of a plane that isn't the one they're on right now.

-Hyp.
 

Blasphemy is tied directly to the HD of the target.

So, one defense is to have a Bard who uses Inspire Greatness to increase your number of HD. The bard should use every available trick to get more Bonus HD, such as Song of the Heart feat from Eberron.

I don't recall any off-hand, but any spells or other magic that increase HD temporarily wou'd also be useful.
 
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Nifft said:
C'mon. Look at the context.

When did he give a specific CR, from which Kat' could derive that he was throwing something +7 CR over the party's level?

I missed this, sorry.

People are again mixing HD and CR. Giants, for instance, have a HD much higher than their CR. A stone giant is CR 8 but has 14 HD (MM1 p124). Slap on the half-fiend template (MM1 p148), and it can now cast Blasphemy at CR 11. Do you really want 7th level characters to face this beast, even as a boss? Ok, we're still not at the +10 HD level, so add in 6 levels of sorceror - non-associated so 20 HD and CR 14. CR 14 is allegedly a boss-monster for 4 10th characters, but it's 20 HD so Blasphemy is insta-kill.

Perhaps a better example is the elemental. Take an Elder Air Elemental (CR 11, 24 HD) and apply the half-fiend template. It's now CR 14 - a boss monster for 10th level characters - and casting Blasphemy at +14 HD. Insta-kill.
 

Quartz said:
People are again mixing HD and CR. Giants, for instance, have a HD much higher than their CR. A stone giant is CR 8 but has 14 HD (MM1 p124). Slap on the half-fiend template (MM1 p148), and it can now cast Blasphemy at CR 11. Do you really want 7th level characters to face this beast, even as a boss? Ok, we're still not at the +10 HD level, so add in 6 levels of sorceror - non-associated so 20 HD and CR 14. CR 14 is allegedly a boss-monster for 4 10th characters, but it's 20 HD so Blasphemy is insta-kill.
tut, tut. Adding six levels of sorcerer does not increase racial hit dice. It's still a CL14 blasphemy.
 

Arkhandus said:
The Aligned Planar Mastery DIRECTLY gives you the ability to mimic a plane's dominant alignment. That is the only ability it gives you. The APM itself does not give you every alignment component.

It only gives you the ability to mimic them when you're on appropriate planes. So when you're in Limbo, you're Chaotic for purposes of magical effects; as soon as you step through a portal from there into Ba'ator (just for argument's sake), you're Lawful Evil for purposes of magical effects, no longer Chaotic for those purposes.
It also says spells like Unholy Blight (which harms nuetrals) don't affect you. Thus another spell that harms nuetrals and good: Blasphemy cant hurt you.
 

Bad Paper said:
tut, tut. Adding six levels of sorcerer does not increase racial hit dice. It's still a CL14 blasphemy.

Check the sample Half-Fiend in the Monster Manual. He's a 7th level human cleric, and he gets the 7HD SLAs at caster level 7.

Half-Fiend SLAs work off hit dice, not racial hit dice.

-Hyp.
 


Nifft said:
Other than Half-Dragon, I can't think of many templates that specifically check racial HD.

Most special abilites take their DCs from racial hit dice, though, so it's an understandable mistake.

-Hyp.
 

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