Henry
Autoexreginated
I prefer clerics of evil gods.
(1) fanatics to their cause.
(2) They can resurrect useful henchmen. My favorite plan is the cleric whose underling ingratiates himself into the party, then the party finds out about him, kills him, discards him -- and then the cleric digs him up and resurrects him to get the personal info back out of him.
(3) Clerics have some of the most powerful defensive spells of all time - useful for prolonging fights, for warding secret lairs, and making PC's lives sheer hell.
(4) clerics have built-in revenge capability, through the god that they support.
That's why they are my favorites.
(1) fanatics to their cause.
(2) They can resurrect useful henchmen. My favorite plan is the cleric whose underling ingratiates himself into the party, then the party finds out about him, kills him, discards him -- and then the cleric digs him up and resurrects him to get the personal info back out of him.

(3) Clerics have some of the most powerful defensive spells of all time - useful for prolonging fights, for warding secret lairs, and making PC's lives sheer hell.
(4) clerics have built-in revenge capability, through the god that they support.
That's why they are my favorites.