Dire Bare said:1) A non-oriental 3.5 Shaman, no "Spirit" Shaman, just a regular old Shaman.
Green Ronin's "Shaman's Handbook" and Mongoose's Encyclopaedia Divine:Shamans
Dire Bare said:1) A non-oriental 3.5 Shaman, no "Spirit" Shaman, just a regular old Shaman.
Nightfall said:Greg,
True but much like the Holy Warrior, it's not been updated to 3.5. I mean it shouldn't be nearly that hard but *shrugs* considering the additional spells and stuff added to core, you know. !
Nifft said:Magical Girl? (though Warlock + Arcane Familiar comes close)
Drunken Panda Warrior?
Psychic Penguin Demon-Ninja?
That's all I can think of.
Cheers, -- N
I would hardly say that the gaming community has turned on PrCs; personally I am not only a big advocate for the base classes I put forward (and am infact working on various versions of for my games) but I'm also a huge fan of PrCs.Valesin said:I think it is interesting that the gaming community seems to have turned on PrCs. At first they were the coolest thing about 3.x, with only feats giving them any competition. The whole point was that some things were so nuanced, or specialized, or such a hybrid of two existing ideas, that a PrC was the best way to achieve it. And I for one agreed.
Herein lies the problem: while you can, absolutely, without a doubt make almost any character concept you wish with the rules as stands, Prestigue Classes are frankly abused nowadays with the mindset you put forth as a solution to the proliferation of base classes.Valesin said:Now, everyone wants a base class for everything. An archer that ISN'T a fighter? A specialized unarmed combatant ('cause that can't possibly be done with monk and/or fighter)? Ever more specialized casters? Combos of classes that already exist?
The WotC website has a listing of all the PrCs: there are currently 745 (granted, a couple are duplicates). Apparently you guys will not be happy until there are over 700 base classes too.
Every suggestion made here--every one--is possible under the rules as they currently stand. The only difference is that you have to work toward them.
Absolutely! There were plenty of great ideas in those books, and WotC really flexed their creative muscles with them and helped stretch the boundaries of 3.xe once again - which was great. This is a good thing, to be sure, and I think that we can expect that trend to continue in future products.Valesin said:I wouldn't mind seeing new base classes. Emphasis on NEW. Stuff like we saw in Incarnum, or Tome of Magic, or even the Warlock. New. Different. Stuff I couldn't have asked for because I had never thought of them until my first read through.
... which are based upon steriotypes and archetypes hundreds if not thousands of years old. You are really streching a thin point using that arguement, in my opinion.Valesin said:From the responses I have read, you guys just want to see more slight variations on the same tired ideas that are 30 years old. Bleah.
Which product is that in again?Nightfall said:Ny,
Just curious...and maybe it's just me, but don't you think GR should update and maybe revise Holy Warrior to be more on par with Unholy Warrior?
smootrk said:I am also a big fan of variations in the actual base classes, sorta like the 2ed kits. I say if someone wants to be pirate, then by all means... be a pirate-wizard starting at first level. Why make them wait for certain BAB, Feats, etc. or worse yet, take minor dips into other classes just for a certain ability or two - all to qualify for some PRC that should be thematically available to a first level character.