Have you played the Sasquatch Games version? Is it any good?With either a new edition or just continuation of the line.
For me: revivify Alternity, including Star*Drive, with only minor errata, and move forward with new settings.
I played it briefly at a convention and it was both a weak Expanse knock off narratively, and felt like a watered down oversimplified version of the rules (but that could have been because it was a con game; I don't own it).Have you played the Sasquatch Games version? Is it any good?
I came in here to say Gamma World, though I would just like it as a 5E Setting product like Spelljammer or Planescape.I would like to see Gammaworld make a comeback.
If I had the money I'd approach WotC for licensing a new edition of Gammaworld, using a new rules system that uses the CC DnD 5e rules as inspiration, with adjustment in many places to fit the scifi nature of the setting.
I was just reading on DTRPG that there was a problem with them delivering on the Kickstarter. I don't know that particulars but that's too bad. I really liked the original and we played it quite a bit for the first few years of the product line. My friend owned most of the books and ran the games. I eventually bought a copy of the Players Handbook and the Game Masters Guide around 2010 but I ended up selling them because I was downsizing and just never played it, wish I had kept them. When D&D 3E and D20 Modern came out we played those pretty exclusively and sadly never played Alternity after that. I would like a revision or reboot but not if it used the 5E game mechanics. I backed the Everyday Heroes Kickstarter and let the same guy who ran our Alternity games borrow it and he said from what he read that it was a pretty confusing and convoluted adaptation of 5E and D20 Modern so I never bothered reading it.I played it briefly at a convention and it was both a weak Expanse knock off narratively, and felt like a watered down oversimplified version of the rules (but that could have been because it was a con game; I don't own it).
I like the original because it is complex and crunchy and full of 90s design sensibilities, along with Star*Drive being my hands down favorite kitchen sink space opera setting. I foolishly sold my books some years ago and hate 00s Reynard for it.