• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

What different games do WELL.

Nobilis
Good at handling very high-powered characters without a lot of number crunching, encouraging creative ideas and proactive play. The only game I know that gives players simple tools for changing the world in significant ways and making it interesting.

Dogs in the Vineyard
Good at facing players with moral choices and forcing them to decide how far will they go to get what they want. An elegant system for creating situations ripe with moral conflict and resolution mechanics that really support the premise.

Mouse Guard
The best "heroic" system I encountered. Playing as mice, in a world where nearly everything is bigger and more dangerous than you, together with a system that forces you to seek every small advantage you can get, really give a feel of determined struggle against overwhelming odds to defend what you care for.
 

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I agree with others who say that we need to know something about what you want to play in order to give meaningful suggestions against such a broad range of possible RPGs!

Do you want to play fantasy, sci-fi, modern, horror, superhero, other?

Do you enjoy combat, roleplay, moral choices, investigation, exploration?

different RPGs have different strengths in all these areas and more!
 

Into the Woods

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