TheEvil
Explorer
Dr. Awkward said:The removal of references to the ultimate power of the DM over the years seems to have been primarily to allow the players to use the rules to protect themselves against arbitrary rulings and incoherent behaviour by bad DMs. Or at least, that's how I read it.
If you've ever read AB3's gaming fiction over on rpg.net, consider gaming with a DM like Psycho Dave, and how having a consistent and well-defined set of rules would help prevent trauma.
Edit: still waiting for that "merge" button...
I will definately second that one. GMs will still make bad calls of course, but at least they now have to admit that what they are doing is arbitrary...