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Legend
Some of the things I can think of for a starter settlement are:
- An inn/tavern, a basic blacksmith, a general store, a small temple or shrine.
- Trouble on the horizon which could be a local bandit gang, a tribe of orcs, or some other evil which leads to questing.
- A couple of settlements close by, something for the PCs to visit later on, perhaps a larger town or even a smaller village that has sent for help.
- A reason for the settlement's existence like a nearby mine, an important crossroad, or prime hunting grounds.