Desdichado
Legend
I wouldn't read that much into it.Quasqueton said:It's also interesting to note who hasn't posted anything in this thread. Seems some folks only come to this forum to complain or argue.
I wouldn't read that much into it.Quasqueton said:It's also interesting to note who hasn't posted anything in this thread. Seems some folks only come to this forum to complain or argue.
yeah, i didn't know Q had posted here until i saw Joshua's postJ-Dawg said:I wouldn't read that much into it.
Jeremy757 said:I think its funny that on a D&D fansite that the "What I don't like about D&D" thread has twice as many replies as the "What I do like about D&D thread"
I still don't know if I should feel honored or offended to not be on your ignore list.diaglo said:yeah, i didn't know Q had posted here until i saw Joshua's post![]()
You completely lost me there. I'm not even sure what you're saying, but if you're saying what I think you're saying, I'd say that that's completely not true. I guess I'm just all-round confused by this claim.howandwhy99 said:1. D&D doesn't require players to know more or less than their characters. By keeping player and character knowledge equivalent the players get to share in all the surprises and fun the characters have while exploring new things. A player doesn't need a mechanic to fake knowing how brain surgery works (for when they play a brain surgeon in another game), instead the player's own abilities and skills are represented through his or her character.
Wombat said:I can only think of one thing: It is dead easy to get a group together.
If you say, "Do you want to play Ars Magica?", many people have never heard of it.
If you say, "Do you want to play D&D?", nearly everyone has heard of it, even people who have never played (and even many non-gamers, rabid or otherwise).
Other than that, gimme about a half-dozen other systems ... primarily because of all the reasons first posted (levels, hit dice, alignment, classes, etc.).