overgeeked
Cheers to the Tin Man
About 25 years ago, modern mechanics (for D&D at least) was the unified mechanic. Roll 1d20 + mods vs TN. Ditching all the different dice used in the various subsystems was considered new, innovative, and modern. But, for some reason, all those subsystems remained.
Now I think modern mechanics is a properly unified system. Don't stop with removing the different dice, remove the different subsystems. Whatever the task or conflict resolution mechanic is, use that for everything. Ditch all the subsystems.
Something like Modiphius' Discworld RPG comes to mind.
That's modern design.
Now I think modern mechanics is a properly unified system. Don't stop with removing the different dice, remove the different subsystems. Whatever the task or conflict resolution mechanic is, use that for everything. Ditch all the subsystems.
Something like Modiphius' Discworld RPG comes to mind.
That's modern design.