As long as it doesn't have kobolds, I'll be good to go. No kobolds, please. I'm sick to death of kobolds. There's always kobolds. What's with all the kobolds?
Kobolds are the new drow.

As long as it doesn't have kobolds, I'll be good to go. No kobolds, please. I'm sick to death of kobolds. There's always kobolds. What's with all the kobolds?
Wait, are you saying that all adventure publishers should only be publishing one type of adventure? There are currently all types being published, surely there's something out there for you already.
Paizo is where it is today because the format is so popular. It sure isn't for everyone though (including this guy). It's too bad Ben Robbins did the West Marches blog and not someone at Paizo, we might be in a different world today....
Oh, I like that. Though I think a Dragon Hunt on its own is probably not something for 20 levels. But why not kill a few more than one. Start as a Dragon Hunting expedition that reveals some sinister plot involving multiple dragons, and some other factions - so that not every adventure is a dragon at the end.
I love the Point of LIghts setting and that it isn't cohesive and fleshed out, but a collection of plot ideas and historical elements you are free to interpret on your own. I like to believe that the people that used POL were able to take all these elements and spin a setting that genuinely feels their own.
Eberron, Dark Sun, Forgotten Realms and Greyhawk all feel more like someone else's setting to me, and I worry i may "break" the setting accidentally. PoL made it clear that I am free to interpret the different events and individuals as I want to.
Actually, my [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=1]#1 [/URL] preference would be for WotC to hire Willie Walsh, of old Dungeon adventures fame, keep him in the loop on the internals of the design, and then help him turn whatever his home adventures are into a bang-up product.
There might be a few goofy side tracks, but the majority of it will be worlds ahead of anything that has been done by WotC this century. If they announced today that Walsh was doing his own version of a 5E sandbox, I'd pre-order it immediately, sight unseen. Walsh has a "serious about fun, but not too serious" sensibility that has historically been rare.
It was awesome back when it was a Fighting Fantasy game book.Walsh was also responsible for my favourite series of adventures in Dungeon mag - the Contest of Champions! A group of 4 adventurers is sent into a puzzle & trap filled dungeon to try and win the contest. I think he did 5 installments with about 10 puzzles in each. I've used most of the puzzles either as part of a CoC or individually inside other adventures. Mr. Walsh is very talented and I too would pre-order, sight, unseen any adventure he cares to write!