D&D 5E What does 5E do well?

I guess my main question here is where you using MMI monsters or monsters from later books?

I actually wrote a guide back in the day which was a guide to anti-grind (one of my most popular posts other than my Obsidian Skill challenge system): Stalker0's Guide to Anti-Grind

However, I found that later monster designs had fixed some of the grind issues I had complained about, and they ran very quick. The thing is 4e characters just don't have the innumerable bonuses and statuses and XYZ of 3.5 to worry about, they aren't having to literally rewrite their character sheets after getting hit with a dispel magic, etc.

So I just never found 4e combats that grindy and slow, again I think they ran longer than 3e and 5e combats but that was due to number of rounds, not time per round. So the combats were "longer" but felt "quicker"
All I can say is that doesn't match my experience. Single rounds of play could take an hour or more. 🤷‍♂️

In any case, water under the bridge since I don't play and don't plan on ever returning to 4E.
 

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All I can say is that doesn't match my experience. Single rounds of play could take an hour or more. [emoji2369]

In any case, water under the bridge since I don't play and don't plan on ever returning to 4E.
Tatical play requires understanding mechanics and tatics. If you can't process those concepts quickly, then it will be slow.
 

Tatical play requires understanding mechanics and tatics. If you can't process those concepts quickly, then it will be slow.
Every group I played with, and I played with several since coordinated or helped coordinate a couple of game days in a major metro area, had the same experience.

I'm happy for you if you were so freakin' brilliant that 4E combat ran fast. But that makes everyone I gamed with (over 2 dozen) idiots who "couldn't grasp the concepts". Give me a break.
 

Every group I played with, and I played with several since coordinated or helped coordinate a couple of game days in a major metro area, had the same experience.

I'm happy for you if you were so freakin' brilliant that 4E combat ran fast. But that makes everyone I gamed with (over 2 dozen) idiots who "couldn't grasp the concepts". Give me a break.

Maybe just not interested in learning and engaging those mechanics. Maybe the juice was not worth the squeeze for you.
 

Maybe just not interested in learning and engaging those mechanics. Maybe the juice was not worth the squeeze for you.
I played in 2 games that went to 30 and DMed another. Other than my wife and I, completely different groups. After a certain point the game slowed to a crawl.

You're insulting a lot of people here in multiple groups. Maybe, just maybe, not everybody has your level of genius intellect.
 

I played in 2 games that went to 30 and DMed another. Other than my wife and I, completely different groups. After a certain point the game slowed to a crawl.

You're insulting a lot of people here in multiple groups. Maybe, just maybe, not everybody has your level of genius intellect.

Not trying to man. We all have our experiences. For me personally the game ran really smoothly. I personally had issues with combat length when I ran 5e. Neurodiversity is a thing. Some of us grok some games better than others.
 

Not trying to man. We all have our experiences. For me personally the game ran really smoothly. I personally had a lot more issues with combat length when I ran 5e. Neurodiversity is a thing. Some of us grok some games better than others.

We can discuss without making massive assumptions about each other.
So out of 20ish players that played to 30 and a dozen other people that experienced this after about level 10. I guess we were all just dumb. Sorry, less gifted. Gotcha.
 


So out of 20ish players that played to 30 and a dozen other people that experienced this after about level 10. I guess we were all just dumb. Sorry, less gifted. Gotcha.

Can we please chill here?

When I say we grok things differently I mean I personally struggle with 5e mechanics from time to time. 4e felt extremely intuitive to me. Looks like the inverse is true for you. All good.
 

Can we please chill here?

When I say we grok things differently I mean I personally struggle with 5e mechanics from time to time. 4e felt extremely intuitive to me. Looks like the inverse is true for you. All good.
It's one thing to say "Our experience was different, combat ran smoothly" and another to just say that if others had a different experience it was because they just were not able to grasp concepts. Especially because I experienced it with multiple groups.

If you don't understand how the latter is insulting, I'm not sure what to say.

I'm happy for you if you could run higher tier games that ran quickly. In my experience most people could not. It had little to do with system mastery.

In any case, it really doesn't any more.
 

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