Well that never made sense so....That rather breaks down with all those devil and demon cultists who have cleric spellcasting.
How can a being without divine power give you divine power?
Well that never made sense so....That rather breaks down with all those devil and demon cultists who have cleric spellcasting.
The "gods" are just the beings with the best propaganda. Anyway, back to this contract...Well that never made sense so....
How can a being without divine power give you divine power?
The divine/nondivine distinction is pretty much arbitrary. Warlock metaphysics as presented really don't make much sense and it gets even sillier when there are things like celestial warlocks and warlocks of the Raven Queen. I like the warlock mechanics and I'm a sucker for creepy edgy characters, but the fluff really is a mess.Well that never made sense so....
How can a being without divine power give you divine power?
Because clerics are powered by belief. If the cultist believes the being they worship is a god they can get cleric spells.Well that never made sense so....
How can a being without divine power give you divine power?
So warlocks are the ones who are actually gifted magic by greater beings, whereas clerics just think that this is the case, but their gods don't even need to exist?Because clerics are powered by belief. If the cultist believes the being they worship is a god they can get cleric spells.
The clerics' brains can't deal with the idea that the clerics themselves are the real power, and build a fiction to buffer their psyches that are already pushed to the limit by being able to draw on raw power from the outer and positive/negative planes?So warlocks are the ones who are actually gifted magic by greater beings, whereas clerics just think that this is the case, but their gods don't even need to exist?
That's my take, yes.So warlocks are the ones who are actually gifted magic by greater beings, whereas clerics just think that this is the case, but their gods don't even need to exist?
I don't believe that this is true. In my experience the classes are mechanically balanced against the other classes - if you take away the Patron and create a "Patronless Warlock" who had all of the powers but no Patron fluff I do not believe that you would have an unbalanced character in any way because the idea of balancing mechanics with roleplaying elements went away with 3e and has fortunately never come back into class design.Yes it is a mechanical balance issue, in that part of the balancing mechanisms for these classes is that their actions are restricted by the choices they've made* in terms of who their deity/patron is and what said deity/patron expects of them in return for the powers granted.
Take away those restrictions and those classes become much more flexible in what they can do and how they do it, and thus more powerful.
This part of the conversation basically breaks down to, "what Planescape faction are you?"That's my take, yes.