Stat Draft
Character creation for this campaign is a collective process.
The DM will pre-determine a number of sets of ability scores equal to the number of players, plus one. These ability scores will be assigned to particular stats, though six of these will be "wild", being assigned by the player at any time during a draft. These stats will be determined by the DM to have a fair range of scores and create balanced characters for the power level appropriate to the campaign and setting.
The players will take turns choosing stats.
The picking order in the first round will be determined randomly. In the successive rounds the players will choose in an order from lowest pick to the highest in the previous round. In the case of a tie, the player with the lowest total stats at that point chooses first. If it is still a tie, the tied players simply choose in reverse order than they did the previous round (this is also how ties are handled in the first round).
This continues until all the players have all six of their stats accounted for and then any remaining numbers are discarded.
The whole process is then repeated with a new set of ability scores. The picking order in the first round of the second draft is determined by total points of ability scores in the first set, from lowest to highest. If there is a tie they total modifiers of the individual scores are used (with lowest going first).
At the end of this process players will have two complete sets to choose between. The remaining set of ability scores goes into a pool (as complete sets) that can be chosen from when replacement player characters are needed (or new players join the game and need to make a character).
To see a sample stat drafts,
click here for a mock one and
here for the one used for the
Second Son of a Second Son campaign.