PDQ for ???PDQ does this. Although you generally choose what stat gets reduced, and PDQ doesn't have traditional stats but stats (called Qualities) like Strong, Knowledge of the Supernatural, Fine Food and Drink, etc.
Prose Descriptive Qualities - by Atomic Sock Monkey Press.PDQ for ???
Palladium ?
In Zweihanders, as well as several other systems, the instant a PC or NPC takes damage, their abilities begin to degrade.Vortex of death. This would mean that as soon as you take damage, you are less effective and therefore become weaker. Your opponent does not, therefore the imbalance is heightened, and once one sides starts to lose, the fight is over quickly with little in the way of the players have a chance to reverse that.
So very, very true.D&D is a really bad system.
Vortex of death. This would mean that as soon as you take damage, you are less effective and therefore become weaker. Your opponent does not, therefore the imbalance is heightened, and once one sides starts to lose, the fight is over quickly with little in the way of the players have a chance to reverse that.
PDQ for ???
Palladium ?
The system is what @aramis erak said - "Prose Descriptive Qualities". Games using PDQ or variants of PDQ are: Questors of the Middle Realms, Jaws of the Six Serpents, Swashbucklers of the 7 Skies (this uses a variant called PDQ Sharp where the Qualities are called Fortes).Prose Descriptive Qualities - by Atomic Sock Monkey Press.
You're quoting of my statement here is done in a really dishonest way. It's these types of quoting people out of context, and not even quoting their full sentence that makes people complain about reporters and politicians quoting people out of context.So very, very true.![]()
Agreed. And death spirals may not be a bad thing, I didn't say they are. It's just that death spirals are often, but not always, looked at in a bad light and it should be a conscious design decision to put one in your system, and not just a side effect of some other design effort.It's only a death spiral if the players are accustomed to nothing more than tedious fights of attrition where victory goes to the side that has at least one remaining hit point.
And yet, it brought forth the truth.You're quoting of my statement here is done in a really dishonest way. It's these types of quoting people out of context, and not even quoting their full sentence that makes people complain about reporters and politicians quoting people out of context
I don't agree that death spirals exist. Damage impacting performance simply adds a degree of challenge that is missing in the later versions of D&D, where HP bloat and under disregard for personal injury are the norm.Agreed. And death spirals may not be a bad thing, I didn't say they are. It's just that death spirals are often, but not always, looked at in a bad light and it should be a conscious design decision to put one in your system, and not just a side effect of some other design effort.
That is just such an offensive statement, and only true from your very limited perspectiveAnd yet, it brought forth the truth.![]()
Ah, but my perspective is the only one I have, so that truth is all the truth that I need.That is just such an offensive statement, and only true from your very limited perspective![]()