D&D General What if we gave dragonborn four arms?


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Good question. Back in 3e, you could have it where magic was used to 'sculpt' unborn dragons while they were still in the egg into a number of draconic forms. There were several examples of this in 3e- Draconians, Noble Draconians, and Tiamatspawn.
born can also be a metaphor.
honestly I still think it is a dumb name, but hey could be worse.
 


Settings used to be more fluid, I've noticed. Back in the TSR days, if a new supplement or Dragon magazine article came out and said "hey, here's this new class or race" and provided lore for what campaign settings it could fit in, an individual DM might not allow it, but I don't recall anyone saying "x doesn't belong in y setting". Maybe this was just because the internet wasn't quite a thing yet, maybe it was because with Spelljammer and Planescape, TSR's worlds were more cosmopolitan, with it not being a big deal if a Tinker Gnome from Krynn hitched a ride on a spelljammer and landed in Waterdeep or a Bariaur stepped into the wrong portal and found himself in the Free City of Greyhawk.

By the time WotC took over stewardship of the IP, the existence of Aasimar and Tieflings wasn't contested, and we got a ton of new things too, like Genasi, and several books devoted to dragonkind which gave us "draconic" PC options, (like say, Silverbrow Humans).

But during the 4e era, I started to see a growing rise in people upset about not only Dragonborn and Tieflings in the PHB*, but the idea that (gasp) someone might dare play a Warforged in Tethyr, as if the idea of a sentient golem person in the Forgotten Realms (the setting where new things pop up all the time, from Saurials to entire friggin' continents- lookin' at you Maztica and Zakhara). In fact, it doesn't take a lot of explanation as to why such a character could exist. If someone didn't want all the Warforged and Eberron lore cropping up in their campaign, you could easily provide new lore, or use the racial package to represent some other constructed creature (like a Golmoid, from Dragon #317).

*as if Gnomes didn't themselves appear as a PC option for the first time in the 1978 PHB.

Don't get me wrong, if a DM doesn't want someone to play a Mul in the Forgotten Realms (half-dwarves already existing in said setting) or a Tortle on Krynn (despite the setting already having some crazy races, likely because of the Graygem, like Walrus-men), that's their prerogative, of course. A lot of DM's don't like their PC's being a menagerie of oddballs (because of course, there was never anything unprecedented about a Dwarf, an Elf, a Human, and four Halflings going on a quest together), and that's fine- but the irritation some people have with other options existing, even being in the sacred PHB, with the game developers saying "hey, there's a place for these guys in your favorite settings" as if there's never been a precedent for such things throughout the game's history, always struck me as a bit strange.

Especially since I've never heard the same complaints about, say, new monsters being added to the game, often with very little real lore at all beyond "so here's this crazy monster". Is there a fundamental difference from adding Mudmen to your campaign because they appear in Beyond the Crystal Cave and adding Valley Elves to your campaign because they appear in Vale of the Mage, despite not having been even mentioned anywhere previously?
yeah why is that? I can get the monsters who are just one offs or like another type of undead, but some monsters have whole societies around them, meaning they are no less difficult to integrate into a setting with all the terra known.
 

It's possible that someone else called them the Dragonborn because of their physical resemblance to the True Dragons and because no one could pronounce their actual name which was in Draconic. According to the Forgotten Realms Wiki, the Draconic names for the Dragonborn was the Strixiki or the Vayemniri. Do these count as worse?

It's the same story for the other species in D&D as well. Each of them had a name for themselves but ended up being called by a different name in Common (aka the Trade Tongue) for simplicity's sake.
 



So, what does a Black Dragonborn taste like?
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yeah why is that? I can get the monsters who are just one offs or like another type of undead, but some monsters have whole societies around them, meaning they are no less difficult to integrate into a setting with all the terra known.
I think most tables do not have discussions like this. They don't analyze the existence of mudmen societies in the world in order to justify their presence in an encounter.*

I for one like to allow for mystery and the unknown within the game, so I don't question this stuff. If, as the Dungeon Master, I set up something nonsensical (like including mudmen in an encounter without thinking about their place in the world) and a player presses me on it, i appeal to the unknown, either, "This is unknown to your character," or "An old wive's tale says that men made from mud are born from rotten food carried away into the forest by birds, so eat your vegetables! Your character didn't know they really existed until now."

*Except as a joke while cracking open another peanut.
 

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