Cold rain dripped down on the poorly lighted street.
"Great, I need to be wet," Shane thought sarcastically. The plan had been simple, just use a little razzle-dazzle on some tourists, lift a few wallets, no need to find a real job for a couple of weeks if this went through. His left wrist throbbed where the newest tattoo hadn't quite healed. The skin was flaking and itching. Scratching would be bad for the ink. Moving to scratch would be bad for his freedom. The darn cops were only a dozen feet away on the other side of the dumpster.
When the two policemen looked inside the dumpster, flashlights flaring, they expected to get their perpetrator. Shane knew everybody hid inside dumpsters. He was safely ensconced under the dumpster, squeezed in, barely breathing, having a good hard look at their shoes and the rain cascading off the edges of their slickers.
Maybe the rain was good. The constant drizzle drowned out his frightened breathing.
* * * * *
Shane Vilmos, son of Greek immigrants, petty career criminal, escaped capture that day thanks to the intervention of Charles Xavier. When the mental summons went out, the professor's mental powers paralyzed the two police officers and Shane quickly agreed to help the X-men. After all, it had to be a better gig than the one he was currently playing.
Shane grew up very poor, performed passably in public school, didn't get any scholarships for college and at 18 felt he couldn't impose on his parents' hospitality any longer. He made his living on the street, mostly moving from one illegal scheme to another, usually avoiding the law by only a few steps. His one legal vocation was tattooing, but he wasn't 'great' and apprenticing didn't pay any bills.
The personal tattoos Shane acquired, some done by him, a few in lieu of payment during his apprenticeship, were all dragons. Shane's fixation on dragon imagery grew from troubling dreams of flying asiatic dragons, powerful creatures of fire and winds. Over time he acquired a few small dragon tattoos, then finally a full body piece, wrapping from his upper thigh, around the torso, terminating at the shoulders.
When his mutant powers manifested, Shane thought it was like his dreams, only this happened in the daytime. At first, they lasted only a few moments, disappearing in a flash of thunder and lightning. In time he could control them enough to make them appear indefinitely, even maintaining them in his sleep.
While experimenting with his new-found powers, Shane continued to pursue a criminal career, but for some reason didn't ever use the dragons he could summon forth from his body. Secretly Shane felt this would demean his gifts and there's a good chance he wanted a way out of the criminal life he was building. Professor Xavier provided that out.
The 'dragons' are telekinetic manifestations from Shane's mind. They only appear as dragons because that's what his mind is convinced they are. The professor is certain Shane could one day have full-blown telekinetic powers as good as anyone on the planet, but Shane doesn't believe that. The only evidence the professor is correct is Shane can manipulate some small weights with his mind alone, much as Jean Grey does. He has also learned to harness the 'dragon within himself' and physically alter his own form to a dragon's, though he rarely uses this ability.
Name: Effigy PL: 8
Characteristics
10 STR +0
16 DEX +3
16 CON +3
14 INT +2
12 WIS +1
12 CHA +1
Cost: 20
Combat:
+5 melee (+5 base, +0 Str) +8 ranged (+5 base, +3 Dex)
15 Defense (10, +5 base), 16 Mental Defense (10, +5 base, +1Wis)
Hero Points: 4 Cost: 25
Saves:
+5 Damage (+3 Con, +2 Toughness)
+5 Protection
+3 Fortitude (+3 Con)
+3 Reflex (+3 Dex)
+1 Will (+1 Wis)
+5 Mental Protection
Skills:
+2 Bluff (1 rank, +1 Cha)
+2 Concentration (1 rank, +1 Wis)
+11 Craft [create object] (1 rank, +2 Int, +8 Create Object)
+3 Craft [tattooing] (1 rank, +2 Int)
+2 Disable Device (1 rank, +1 Int)
+2/+10 Disguise (1 rank, +1 Cha, +8 Shapeshift)
+4 Drive (1 rank, +3 Dex)
+3 Forgery (1 rank, +2 Int)
+2 Gather Information (1 rank, +1 Cha)
+4 Open Lock (1 rank, +3 Dex)
+9 Sense Motive (8 ranks, +1 Wis)
+5 Sleight of Hand (2 ranks, +3 Dex)
+3 Swim (3 ranks, +0 Str)
24 Skill ranks Cost: 12
Feats
Toughness, Power Immunity
Cost: 4
Powers:
Create Object 8, Extras: Continuous, Shapeable, Animate Object (as Animate Image),
Extra Powers [3 points, 2 extras], Flaws: Signature dragon shape, No range, Only one animation at a
time (30 points)
Power Stunt: Shapeshift 8 (2 points)
Power Stunt: Increased Hardness of Objects +2 (2 points)
ESP 8, only targeted vs animated dragons (8 points)
Protection 5, Extras: Mental (15 points)
Telekinesis 1, Extras: Flight (3 points)
Cost: 60 Total: 120
Weaknesses:
None
[Wrap-around Torso Tattoo] Large. Powers: Energy Blast 8, Extras Area, Flight,
AC: 9, +0 to hit, Hardness 11, Damage +9 STR or Fire Blast +8
[Leg Tattoo] Medium Dragon Form: Energy Blast, Extras: Area, Flight
AC: 10, +0 to hit, Hardness 10 Damage +8 Cold Blast or STR +8
[Forearm Tattoo] Small Dragon Form: Natural Weapon +8: Extras: Quills +8
AC: 11, +6 to hit, Hardness 5, Damage STR +4, +8 Natural Weapon
[Nape Tattoo] Tiny Dragon Form: Telekinesis 8, Extras: Flight
AC: 12, +7 to hit, Hardness: 5, Damage STR +1