Bill Zebub
“It’s probably Matt Mercer’s fault.”
I know that and you know I do. And you know that +3 or 4 or 5 vs being fine with +2 or 3 costs more than +1 to an off stat.
It has been a while since I started this thread, but now I’m remembering that it was because I wanted to analyze the impact of the +1 on attacks, by itself, and not go down the rabbit hole of “what if” games, comparing the value of that to occasionally persuading guards.
And all that does not matter, because the exact numbers are unimportant.
Hiw often have I seen people in MMorPGs or Diablo grinding for days and weeks to get an extra 0.1% increase in damage...
Or completely misjudging the power of a build because all they do is looking at pure damage numbers, when in reality there are many factors that play a much more imoortant role.
Sure. But here we are talking about a straight 20-25% gain, from one decision.
I find the whole “you won’t even notice it” argument pretty ridiculous. I could carefully track all my attack and damage rolls to prove it to myself, but I don’t need to. I trust the math. 20-25%.
I don’t notice the planets moving against the background of stars, either, and yet I know they do.