diaglo
Adventurer
You missed "Supplement 1 was where it all went wrong!"
Cheers!
that goes pretty much without saying.
but thanks for adding it for those new to the boards.
You missed "Supplement 1 was where it all went wrong!"
Cheers!
4e is about balance between the character classes.What do you think?
I'd say 4e is about the tyranny of mechanical balancing tools. But that's me.
I think a better measure is what they will be remembered for.
1E is generally remembered for classic adventures (Tomb of Horrors, Temple of Elemental Evil, etc).
2E is generally remembered for classic settings (Dark Sun, Planescape, etc).
3E is still finding its footprint on gaming history but it may well be the OGL that it is most remembered for.
4E is, of course, still in play as the current edition. What do we think it will be remembered for? My bet is on "game balance."
That's the way I see it, as well.3e was about empowering the players
4e gives some of that back to the DM, and gives him a plethora of new tools.
4e is about being able to do nifty stuff - as a player, as a character, and as a DM.
They are all about killing things and taking their stuff.
The 4e rules are perhaps a bit more focused on making that viable.
I think a better measure is what they will be remembered for.
1E is generally remembered for classic adventures (Tomb of Horrors, Temple of Elemental Evil, etc).
1E was about the adventures
2E was about the settings
3E was about the rules
4E is about (enabling) the DM.
That's my take. What do you think?