Lanefan
Victoria Rules
There's been various attempts at mass combat systems over the years, both in-house and 3rd-party, some of them not bad at all. The one thing that gets in the way is that in order to be "fair" and able to handle different maneuvers etc. any mass combat system is going to be a) complex and b) slow-to-very-slow to play through, making it quite a departure from the usual run of play.To tie in with above - mass combat and ship to ship combat. Now, for mass combat, 7th sea 1ed has solid system. It's based on heroic actions of individuals that shift tides of battle (giving bonuses to friendlies and penalties to enemies).